spend money: requires decide what to buy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires decide what to buy 1.00
requires choose something to buy 0.90
requires buy something 0.87
be motivated by buy something you want or need 0.85
requires buy thing 0.85
be motivated by you need to buy thing 0.85
requires buy some thing 0.84
be used to buy thing 0.84
requires find something to spend it on 0.84
be used to buy something for another person 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(spend money, requires decide what to buy)
Evidence: 0.91
¬ Salient(spend money, requires decide what to buy)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(spend money, requires decide what to buy)
Evidence: 1.00
¬ Plausible(spend money, requires choose something to buy)
0.75
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.03
Typical(spend money, requires decide what to buy)
Evidence: 0.02
¬ Typical(spend money, requires choose something to buy)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Plausible(spend money, requires decide what to buy)
Evidence: 1.00
¬ Plausible(spend money, requires buy something)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.94
Remarkable(spend money, requires decide what to buy)
Evidence: 0.95
¬ Remarkable(spend money, requires choose something to buy)
0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.03
Typical(spend money, requires decide what to buy)
Evidence: 0.02
¬ Typical(spend money, requires buy something)
0.72
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 1.00
Plausible(spend money, requires decide what to buy)
Evidence: 1.00
¬ Plausible(spend money, requires buy some thing)
0.71
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.84
Evidence: 1.00
Plausible(spend money, requires decide what to buy)
Evidence: 1.00
¬ Plausible(spend money, requires find something to spend it on)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.91
Salient(spend money, requires decide what to buy)
Evidence: 0.94
¬ Salient(spend money, requires choose something to buy)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.03
Typical(spend money, requires decide what to buy)
Evidence: 0.02
¬ Typical(spend money, requires buy some thing)
0.71
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 1.00
Plausible(spend money, requires decide what to buy)
Evidence: 1.00
¬ Plausible(spend money, be used to buy something for another person)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.94
Remarkable(spend money, requires decide what to buy)
Evidence: 0.96
¬ Remarkable(spend money, requires buy something)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.03
Typical(spend money, requires decide what to buy)
Evidence: 0.02
¬ Typical(spend money, requires find something to spend it on)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.03
Typical(spend money, requires decide what to buy)
Evidence: 0.03
¬ Typical(spend money, be used to buy something for another person)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Remarkable(spend money, requires decide what to buy)
Evidence: 0.97
¬ Remarkable(spend money, requires buy some thing)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.91
Salient(spend money, requires decide what to buy)
Evidence: 0.95
¬ Salient(spend money, requires buy something)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Remarkable(spend money, requires decide what to buy)
Evidence: 0.97
¬ Remarkable(spend money, requires find something to spend it on)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.94
Remarkable(spend money, requires decide what to buy)
Evidence: 0.96
¬ Remarkable(spend money, be used to buy something for another person)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.91
Salient(spend money, requires decide what to buy)
Evidence: 0.95
¬ Salient(spend money, requires buy some thing)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.91
Salient(spend money, requires decide what to buy)
Evidence: 0.93
¬ Salient(spend money, requires find something to spend it on)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.91
Salient(spend money, requires decide what to buy)
Evidence: 0.92
¬ Salient(spend money, be used to buy something for another person)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.91
Salient(spend money, requires decide what to buy)
Evidence: 0.03
¬ Typical(spend money, requires decide what to buy)
Evidence: 0.94
¬ Remarkable(spend money, requires decide what to buy)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(spend money, requires decide what to buy)
Evidence: 0.03
¬ Typical(spend money, requires decide what to buy)