sprite: suck bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.63
, soft drink
Weight: 0.60
, carbonated beverage
Weight: 0.60
, brand
Weight: 0.60
Siblings polygon
Weight: 0.33
, comet
Weight: 0.32
, meteor
Weight: 0.32
, doll
Weight: 0.32
, soda pop
Weight: 0.32

Related properties

Property Similarity
suck bad 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.43
Plausible(sprite, suck bad)
Evidence: 0.33
¬ Salient(sprite, suck bad)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.33
Salient(sprite, suck bad)
Evidence: 0.62
¬ Typical(sprite, suck bad)
Evidence: 0.27
¬ Remarkable(sprite, suck bad)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.43
Plausible(sprite, suck bad)
Evidence: 0.62
¬ Typical(sprite, suck bad)