stand in line: be motivated by you wait your turn

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you wait your turn 1.00
causes you wait your turn 0.97
be used to wait your turn 0.97
causes wait for your turn 0.96
be used to wait to get something you want 0.92
causes you get to wear your go 0.87
be motivated by too many person be wait 0.87
be used to wait to be help 0.86
be used to wait 0.86
causes sooner or late it your turn 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(stand in line, be motivated by you wait your turn)
Evidence: 0.71
¬ Salient(stand in line, be motivated by you wait your turn)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.95
Plausible(stand in line, be motivated by you wait your turn)
Evidence: 0.95
¬ Plausible(stand in line, causes you wait your turn)
0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.95
Plausible(stand in line, be motivated by you wait your turn)
Evidence: 0.96
¬ Plausible(stand in line, be used to wait your turn)
0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.97
Evidence: 0.93
Remarkable(stand in line, be motivated by you wait your turn)
Evidence: 0.91
¬ Remarkable(stand in line, causes you wait your turn)
0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.97
Evidence: 0.93
Remarkable(stand in line, be motivated by you wait your turn)
Evidence: 0.90
¬ Remarkable(stand in line, be used to wait your turn)
0.78
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.95
Plausible(stand in line, be motivated by you wait your turn)
Evidence: 0.91
¬ Plausible(stand in line, causes wait for your turn)
0.77
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.96
Evidence: 0.93
Remarkable(stand in line, be motivated by you wait your turn)
Evidence: 0.91
¬ Remarkable(stand in line, causes wait for your turn)
0.76
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.10
Typical(stand in line, be motivated by you wait your turn)
Evidence: 0.10
¬ Typical(stand in line, be used to wait your turn)
0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.95
Plausible(stand in line, be motivated by you wait your turn)
Evidence: 0.94
¬ Plausible(stand in line, be used to wait to get something you want)
0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.10
Typical(stand in line, be motivated by you wait your turn)
Evidence: 0.11
¬ Typical(stand in line, causes you wait your turn)
0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.92
Evidence: 0.93
Remarkable(stand in line, be motivated by you wait your turn)
Evidence: 0.94
¬ Remarkable(stand in line, be used to wait to get something you want)
0.71
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.10
Typical(stand in line, be motivated by you wait your turn)
Evidence: 0.10
¬ Typical(stand in line, be used to wait to get something you want)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Plausible(stand in line, be motivated by you wait your turn)
Evidence: 0.90
¬ Plausible(stand in line, causes you get to wear your go)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Plausible(stand in line, be motivated by you wait your turn)
Evidence: 0.87
¬ Plausible(stand in line, be motivated by too many person be wait)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.10
Typical(stand in line, be motivated by you wait your turn)
Evidence: 0.15
¬ Typical(stand in line, causes wait for your turn)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Remarkable(stand in line, be motivated by you wait your turn)
Evidence: 0.88
¬ Remarkable(stand in line, causes you get to wear your go)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.95
Plausible(stand in line, be motivated by you wait your turn)
Evidence: 0.80
¬ Plausible(stand in line, causes sooner or late it your turn)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.95
Plausible(stand in line, be motivated by you wait your turn)
Evidence: 0.83
¬ Plausible(stand in line, be used to wait to be help)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.93
Remarkable(stand in line, be motivated by you wait your turn)
Evidence: 0.91
¬ Remarkable(stand in line, be motivated by too many person be wait)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.95
Plausible(stand in line, be motivated by you wait your turn)
Evidence: 0.96
¬ Plausible(stand in line, be used to wait)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Remarkable(stand in line, be motivated by you wait your turn)
Evidence: 0.85
¬ Remarkable(stand in line, be used to wait)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Remarkable(stand in line, be motivated by you wait your turn)
Evidence: 0.88
¬ Remarkable(stand in line, be used to wait to be help)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Remarkable(stand in line, be motivated by you wait your turn)
Evidence: 0.86
¬ Remarkable(stand in line, causes sooner or late it your turn)
0.66
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.96
Evidence: 0.71
Salient(stand in line, be motivated by you wait your turn)
Evidence: 0.68
¬ Salient(stand in line, causes wait for your turn)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.10
Typical(stand in line, be motivated by you wait your turn)
Evidence: 0.11
¬ Typical(stand in line, be used to wait)
0.65
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.71
Salient(stand in line, be motivated by you wait your turn)
Evidence: 0.74
¬ Salient(stand in line, causes you wait your turn)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.97
Evidence: 0.71
Salient(stand in line, be motivated by you wait your turn)
Evidence: 0.79
¬ Salient(stand in line, be used to wait your turn)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.71
Salient(stand in line, be motivated by you wait your turn)
Evidence: 0.69
¬ Salient(stand in line, be used to wait to get something you want)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.71
Salient(stand in line, be motivated by you wait your turn)
Evidence: 0.53
¬ Salient(stand in line, be motivated by too many person be wait)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.71
Salient(stand in line, be motivated by you wait your turn)
Evidence: 0.53
¬ Salient(stand in line, causes sooner or late it your turn)
0.62
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.10
Typical(stand in line, be motivated by you wait your turn)
Evidence: 0.19
¬ Typical(stand in line, causes you get to wear your go)
0.61
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.71
Salient(stand in line, be motivated by you wait your turn)
Evidence: 0.62
¬ Salient(stand in line, causes you get to wear your go)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.71
Salient(stand in line, be motivated by you wait your turn)
Evidence: 0.58
¬ Salient(stand in line, be used to wait to be help)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.10
Typical(stand in line, be motivated by you wait your turn)
Evidence: 0.22
¬ Typical(stand in line, be motivated by too many person be wait)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.71
Salient(stand in line, be motivated by you wait your turn)
Evidence: 0.81
¬ Salient(stand in line, be used to wait)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.10
Typical(stand in line, be motivated by you wait your turn)
Evidence: 0.28
¬ Typical(stand in line, be used to wait to be help)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.10
Typical(stand in line, be motivated by you wait your turn)
Evidence: 0.34
¬ Typical(stand in line, causes sooner or late it your turn)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.71
Salient(stand in line, be motivated by you wait your turn)
Evidence: 0.10
¬ Typical(stand in line, be motivated by you wait your turn)
Evidence: 0.93
¬ Remarkable(stand in line, be motivated by you wait your turn)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(stand in line, be motivated by you wait your turn)
Evidence: 0.10
¬ Typical(stand in line, be motivated by you wait your turn)