stand in line: requires wait

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires wait 1.00
be used to wait 0.97
causes wait 0.94
requires expect to wait 0.93
be used to wait to be help 0.91
be used to wait your turn 0.89
causes wait for your turn 0.88
be used to wait to get something you want 0.88
be used to person who be wait 0.87
be used to wait to be serve 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.97
Plausible(stand in line, requires wait)
Evidence: 0.81
¬ Salient(stand in line, requires wait)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.97
Plausible(stand in line, requires wait)
Evidence: 0.96
¬ Plausible(stand in line, be used to wait)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.97
Plausible(stand in line, requires wait)
Evidence: 0.93
¬ Plausible(stand in line, causes wait)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.97
Plausible(stand in line, requires wait)
Evidence: 0.94
¬ Plausible(stand in line, requires expect to wait)
0.75
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.91
Evidence: 0.97
Plausible(stand in line, requires wait)
Evidence: 0.83
¬ Plausible(stand in line, be used to wait to be help)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.10
Typical(stand in line, requires wait)
Evidence: 0.11
¬ Typical(stand in line, be used to wait)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.97
Plausible(stand in line, requires wait)
Evidence: 0.96
¬ Plausible(stand in line, be used to wait your turn)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(stand in line, requires wait)
Evidence: 0.91
¬ Plausible(stand in line, causes wait for your turn)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.97
Plausible(stand in line, requires wait)
Evidence: 0.73
¬ Plausible(stand in line, be used to wait to be serve)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.97
Plausible(stand in line, requires wait)
Evidence: 0.94
¬ Plausible(stand in line, be used to wait to get something you want)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.97
Plausible(stand in line, requires wait)
Evidence: 0.93
¬ Plausible(stand in line, be used to person who be wait)
0.71
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.84
Remarkable(stand in line, requires wait)
Evidence: 0.85
¬ Remarkable(stand in line, be used to wait)
0.70
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.81
Salient(stand in line, requires wait)
Evidence: 0.81
¬ Salient(stand in line, be used to wait)
0.70
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.10
Typical(stand in line, requires wait)
Evidence: 0.10
¬ Typical(stand in line, be used to wait your turn)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.84
Remarkable(stand in line, requires wait)
Evidence: 0.84
¬ Remarkable(stand in line, causes wait)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.81
Salient(stand in line, requires wait)
Evidence: 0.75
¬ Salient(stand in line, causes wait)
0.69
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.91
Evidence: 0.81
Salient(stand in line, requires wait)
Evidence: 0.58
¬ Salient(stand in line, be used to wait to be help)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.10
Typical(stand in line, requires wait)
Evidence: 0.16
¬ Typical(stand in line, causes wait)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.10
Typical(stand in line, requires wait)
Evidence: 0.15
¬ Typical(stand in line, requires expect to wait)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.84
Remarkable(stand in line, requires wait)
Evidence: 0.84
¬ Remarkable(stand in line, requires expect to wait)
0.68
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.81
Salient(stand in line, requires wait)
Evidence: 0.77
¬ Salient(stand in line, requires expect to wait)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.10
Typical(stand in line, requires wait)
Evidence: 0.10
¬ Typical(stand in line, be used to wait to get something you want)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.81
Salient(stand in line, requires wait)
Evidence: 0.50
¬ Salient(stand in line, be used to wait to be serve)
0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.84
Remarkable(stand in line, requires wait)
Evidence: 0.88
¬ Remarkable(stand in line, be used to wait to be help)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.81
Salient(stand in line, requires wait)
Evidence: 0.68
¬ Salient(stand in line, causes wait for your turn)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.84
Remarkable(stand in line, requires wait)
Evidence: 0.90
¬ Remarkable(stand in line, be used to wait your turn)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.81
Salient(stand in line, requires wait)
Evidence: 0.69
¬ Salient(stand in line, be used to wait to get something you want)
0.65
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.81
Salient(stand in line, requires wait)
Evidence: 0.79
¬ Salient(stand in line, be used to wait your turn)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.10
Typical(stand in line, requires wait)
Evidence: 0.15
¬ Typical(stand in line, causes wait for your turn)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.81
Salient(stand in line, requires wait)
Evidence: 0.71
¬ Salient(stand in line, be used to person who be wait)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.10
Typical(stand in line, requires wait)
Evidence: 0.15
¬ Typical(stand in line, be used to person who be wait)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.84
Remarkable(stand in line, requires wait)
Evidence: 0.83
¬ Remarkable(stand in line, be used to wait to be serve)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.84
Remarkable(stand in line, requires wait)
Evidence: 0.91
¬ Remarkable(stand in line, causes wait for your turn)
0.64
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.84
Remarkable(stand in line, requires wait)
Evidence: 0.88
¬ Remarkable(stand in line, be used to person who be wait)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.84
Remarkable(stand in line, requires wait)
Evidence: 0.94
¬ Remarkable(stand in line, be used to wait to get something you want)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.91
Evidence: 0.10
Typical(stand in line, requires wait)
Evidence: 0.28
¬ Typical(stand in line, be used to wait to be help)
0.46
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.87
Evidence: 0.10
Typical(stand in line, requires wait)
Evidence: 0.42
¬ Typical(stand in line, be used to wait to be serve)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.81
Salient(stand in line, requires wait)
Evidence: 0.10
¬ Typical(stand in line, requires wait)
Evidence: 0.84
¬ Remarkable(stand in line, requires wait)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(stand in line, requires wait)
Evidence: 0.10
¬ Typical(stand in line, requires wait)