start family: requires fall in love with someone nice

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires fall in love with someone nice 1.00
requires you to have fun 0.86
requires love between two person 0.83
be motivated by feel love and secure 0.80
causes you have lot of responabilities 0.79
be used to share love 0.79
be used to focus love on others 0.78
be used to pass on your way of life 0.77
causes change your life style 0.76
be used to bring together of couple 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.78
Plausible(start family, requires fall in love with someone nice)
Evidence: 0.30
¬ Salient(start family, requires fall in love with someone nice)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.42
Typical(start family, requires fall in love with someone nice)
Evidence: 0.14
¬ Typical(start family, requires love between two person)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.42
Typical(start family, requires fall in love with someone nice)
Evidence: 0.08
¬ Typical(start family, causes you have lot of responabilities)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.42
Typical(start family, requires fall in love with someone nice)
Evidence: 0.23
¬ Typical(start family, requires you to have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.42
Typical(start family, requires fall in love with someone nice)
Evidence: 0.15
¬ Typical(start family, be used to pass on your way of life)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.74
Remarkable(start family, requires fall in love with someone nice)
Evidence: 0.43
¬ Remarkable(start family, be used to focus love on others)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.74
Remarkable(start family, requires fall in love with someone nice)
Evidence: 0.45
¬ Remarkable(start family, be used to share love)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.78
Plausible(start family, requires fall in love with someone nice)
Evidence: 0.55
¬ Plausible(start family, be used to share love)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.83
Evidence: 0.74
Remarkable(start family, requires fall in love with someone nice)
Evidence: 0.66
¬ Remarkable(start family, requires love between two person)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.78
Plausible(start family, requires fall in love with someone nice)
Evidence: 0.89
¬ Plausible(start family, requires you to have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.86
Evidence: 0.74
Remarkable(start family, requires fall in love with someone nice)
Evidence: 0.83
¬ Remarkable(start family, requires you to have fun)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.78
Plausible(start family, requires fall in love with someone nice)
Evidence: 0.72
¬ Plausible(start family, be used to focus love on others)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.83
Evidence: 0.78
Plausible(start family, requires fall in love with someone nice)
Evidence: 0.96
¬ Plausible(start family, requires love between two person)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.42
Typical(start family, requires fall in love with someone nice)
Evidence: 0.25
¬ Typical(start family, be used to bring together of couple)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.74
Remarkable(start family, requires fall in love with someone nice)
Evidence: 0.58
¬ Remarkable(start family, be used to bring together of couple)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.30
Salient(start family, requires fall in love with someone nice)
Evidence: 0.29
¬ Salient(start family, be used to focus love on others)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.78
Plausible(start family, requires fall in love with someone nice)
Evidence: 0.97
¬ Plausible(start family, causes you have lot of responabilities)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.74
Remarkable(start family, requires fall in love with someone nice)
Evidence: 0.87
¬ Remarkable(start family, causes you have lot of responabilities)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.74
Remarkable(start family, requires fall in love with someone nice)
Evidence: 0.80
¬ Remarkable(start family, be used to pass on your way of life)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.78
Plausible(start family, requires fall in love with someone nice)
Evidence: 0.94
¬ Plausible(start family, be used to pass on your way of life)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.78
Plausible(start family, requires fall in love with someone nice)
Evidence: 0.90
¬ Plausible(start family, be used to bring together of couple)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.30
Salient(start family, requires fall in love with someone nice)
Evidence: 0.38
¬ Salient(start family, be used to share love)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.42
Typical(start family, requires fall in love with someone nice)
Evidence: 0.58
¬ Typical(start family, be used to focus love on others)
0.39
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.86
Evidence: 0.30
Salient(start family, requires fall in love with someone nice)
Evidence: 0.66
¬ Salient(start family, requires you to have fun)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.79
Evidence: 0.42
Typical(start family, requires fall in love with someone nice)
Evidence: 0.74
¬ Typical(start family, be used to share love)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.76
Evidence: 0.30
Salient(start family, requires fall in love with someone nice)
Evidence: 0.77
¬ Salient(start family, be used to bring together of couple)
0.30
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.77
Evidence: 0.30
Salient(start family, requires fall in love with someone nice)
Evidence: 0.78
¬ Salient(start family, be used to pass on your way of life)
0.29
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.83
Evidence: 0.30
Salient(start family, requires fall in love with someone nice)
Evidence: 0.84
¬ Salient(start family, requires love between two person)
0.28
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.79
Evidence: 0.30
Salient(start family, requires fall in love with someone nice)
Evidence: 0.84
¬ Salient(start family, causes you have lot of responabilities)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.30
Salient(start family, requires fall in love with someone nice)
Evidence: 0.42
¬ Typical(start family, requires fall in love with someone nice)
Evidence: 0.74
¬ Remarkable(start family, requires fall in love with someone nice)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.78
Plausible(start family, requires fall in love with someone nice)
Evidence: 0.42
¬ Typical(start family, requires fall in love with someone nice)