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start family
:
requires get job
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires get job
1.00
requires you to have fun
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.85
Plausible(
start family
,
requires get job
)
⋁
Evidence:
0.50
¬ Salient(
start family
,
requires get job
)
Similarity expansion
0.56
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.75
Evidence:
0.42
Typical(
start family
,
requires get job
)
⋁
Evidence:
0.23
¬ Typical(
start family
,
requires you to have fun
)
0.56
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.75
Evidence:
0.85
Plausible(
start family
,
requires get job
)
⋁
Evidence:
0.89
¬ Plausible(
start family
,
requires you to have fun
)
0.43
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.75
Evidence:
0.50
Salient(
start family
,
requires get job
)
⋁
Evidence:
0.66
¬ Salient(
start family
,
requires you to have fun
)
0.23
Rule weight:
0.85
Evidence weight:
0.36
Similarity weight:
0.75
Evidence:
0.23
Remarkable(
start family
,
requires get job
)
⋁
Evidence:
0.83
¬ Remarkable(
start family
,
requires you to have fun
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.50
Salient(
start family
,
requires get job
)
⋁
Evidence:
0.42
¬ Typical(
start family
,
requires get job
)
⋁
Evidence:
0.23
¬ Remarkable(
start family
,
requires get job
)
Typical implies Plausible
0.45
Rule weight:
0.48
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.85
Plausible(
start family
,
requires get job
)
⋁
Evidence:
0.42
¬ Typical(
start family
,
requires get job
)