start: be bad for car

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.61
, program
Weight: 0.60
, place
Weight: 0.59
, season
Weight: 0.58
Siblings time out
Weight: 0.34
, full stop
Weight: 0.33
, home run
Weight: 0.33
, stop
Weight: 0.32

Related properties

Property Similarity
be bad for car 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.12
Plausible(start, be bad for car)
Evidence: 0.12
¬ Salient(start, be bad for car)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.12
Salient(start, be bad for car)
Evidence: 0.41
¬ Typical(start, be bad for car)
Evidence: 0.10
¬ Remarkable(start, be bad for car)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.12
Plausible(start, be bad for car)
Evidence: 0.41
¬ Typical(start, be bad for car)