starter: have manual resets

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents player
Weight: 0.61
, pitcher
Weight: 0.57
, item
Weight: 0.55
, thing
Weight: 0.52
, football team
Weight: 0.51
Siblings quarterback
Weight: 0.35
, football player
Weight: 0.34
, linebacker
Weight: 0.34
, baseball player
Weight: 0.34

Related properties

Property Similarity
have manual resets 1.00
have resets 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.27
Plausible(starter, have manual resets)
Evidence: 0.41
¬ Salient(starter, have manual resets)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.84
Remarkable(starter, have manual resets)
Evidence: 0.36
¬ Remarkable(starter, have resets)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.93
Evidence: 0.27
Plausible(starter, have manual resets)
Evidence: 0.14
¬ Plausible(starter, have resets)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.41
Salient(starter, have manual resets)
Evidence: 0.21
¬ Salient(starter, have resets)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.10
Typical(starter, have manual resets)
Evidence: 0.18
¬ Typical(starter, have resets)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.41
Salient(starter, have manual resets)
Evidence: 0.10
¬ Typical(starter, have manual resets)
Evidence: 0.84
¬ Remarkable(starter, have manual resets)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.27
Plausible(starter, have manual resets)
Evidence: 0.10
¬ Typical(starter, have manual resets)