starvation: stimulate creativity

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents cruelty
Weight: 0.62
, problem
Weight: 0.61
, cause
Weight: 0.60
, issue
Weight: 0.59
, factor
Weight: 0.54
Siblings famine
Weight: 0.35
, hunger
Weight: 0.34
, overpopulation
Weight: 0.33
, dehydration
Weight: 0.33
, mental health problem
Weight: 0.33

Related properties

Property Similarity
stimulate creativity 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.06
Plausible(starvation, stimulate creativity)
Evidence: 0.12
¬ Salient(starvation, stimulate creativity)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.12
Salient(starvation, stimulate creativity)
Evidence: 0.07
¬ Typical(starvation, stimulate creativity)
Evidence: 0.28
¬ Remarkable(starvation, stimulate creativity)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.06
Plausible(starvation, stimulate creativity)
Evidence: 0.07
¬ Typical(starvation, stimulate creativity)