starvation: wants to go to work

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents cruelty
Weight: 0.62
, problem
Weight: 0.61
, cause
Weight: 0.60
, issue
Weight: 0.59
, act
Weight: 0.54
Siblings famine
Weight: 0.35
, hunger
Weight: 0.34
, overpopulation
Weight: 0.33
, dehydration
Weight: 0.33
, exhaustion
Weight: 0.32

Related properties

Property Similarity
wants to go to work 1.00
wants to begin work 0.85
wants to go to sleep 0.84
wants to go to store 0.84
wants to spend money 0.82
wants to have rest 0.81
wants to buy something 0.81
wants to rest 0.80
wants to sit down 0.79
wants to go to market 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.17
¬ Remarkable(hunger, wants to begin work)
0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.25
¬ Remarkable(hunger, wants to go to store)
0.11
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.34
¬ Remarkable(exhaustion, wants to go to sleep)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.21
¬ Remarkable(hunger, wants to spend money)
0.10
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.08
¬ Remarkable(hunger, wants to go to market)
0.10
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.50
¬ Remarkable(exhaustion, wants to have rest)
0.10
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.45
¬ Remarkable(exhaustion, wants to sit down)
0.10
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.60
¬ Remarkable(exhaustion, wants to rest)
0.10
Rule weight: 0.13
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.73
¬ Remarkable(hunger, wants to buy something)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.14
Plausible(starvation, wants to go to work)
Evidence: 0.17
Remarkable(hunger, wants to begin work)
Evidence: 0.09
¬ Plausible(hunger, wants to begin work)
0.47
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.14
Plausible(starvation, wants to go to work)
Evidence: 0.73
Remarkable(hunger, wants to buy something)
Evidence: 0.13
¬ Plausible(hunger, wants to buy something)
0.47
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.14
Plausible(starvation, wants to go to work)
Evidence: 0.34
Remarkable(exhaustion, wants to go to sleep)
Evidence: 0.12
¬ Plausible(exhaustion, wants to go to sleep)
0.47
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.14
Plausible(starvation, wants to go to work)
Evidence: 0.50
Remarkable(exhaustion, wants to have rest)
Evidence: 0.08
¬ Plausible(exhaustion, wants to have rest)
0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.14
Plausible(starvation, wants to go to work)
Evidence: 0.60
Remarkable(exhaustion, wants to rest)
Evidence: 0.11
¬ Plausible(exhaustion, wants to rest)
0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.14
Plausible(starvation, wants to go to work)
Evidence: 0.45
Remarkable(exhaustion, wants to sit down)
Evidence: 0.10
¬ Plausible(exhaustion, wants to sit down)
0.44
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.14
Plausible(starvation, wants to go to work)
Evidence: 0.25
Remarkable(hunger, wants to go to store)
Evidence: 0.21
¬ Plausible(hunger, wants to go to store)
0.43
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.14
Plausible(starvation, wants to go to work)
Evidence: 0.21
Remarkable(hunger, wants to spend money)
Evidence: 0.18
¬ Plausible(hunger, wants to spend money)
0.40
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.14
Plausible(starvation, wants to go to work)
Evidence: 0.08
Remarkable(hunger, wants to go to market)
Evidence: 0.19
¬ Plausible(hunger, wants to go to market)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.14
Plausible(starvation, wants to go to work)
Evidence: 0.19
¬ Salient(starvation, wants to go to work)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.19
Salient(starvation, wants to go to work)
Evidence: 0.72
¬ Typical(starvation, wants to go to work)
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)

Typical implies Plausible

0.18
Rule weight: 0.48
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.14
Plausible(starvation, wants to go to work)
Evidence: 0.72
¬ Typical(starvation, wants to go to work)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.60
¬ Typical(hunger, wants to go to store)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.63
¬ Typical(exhaustion, wants to go to sleep)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.52
¬ Typical(hunger, wants to buy something)
0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.85
¬ Typical(hunger, wants to begin work)
0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.56
¬ Typical(exhaustion, wants to rest)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.64
¬ Typical(exhaustion, wants to have rest)
0.10
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.67
¬ Typical(hunger, wants to spend money)
0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.64
¬ Typical(exhaustion, wants to sit down)
0.09
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.16
¬ Remarkable(starvation, wants to go to work)
Evidence: 0.79
¬ Typical(hunger, wants to go to market)