stay in bed: requires tiredness or sickness

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires tiredness or sickness 1.00
be used to get over illness 0.81
be used to help recover from sickness 0.81
be used to illness 0.81
causes sleeplessness late in day 0.80
causes laziness 0.78
be used to heal from illness 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.83
Plausible(stay in bed, requires tiredness or sickness)
Evidence: 0.54
¬ Salient(stay in bed, requires tiredness or sickness)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.83
Plausible(stay in bed, requires tiredness or sickness)
Evidence: 0.71
¬ Plausible(stay in bed, be used to get over illness)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.83
Plausible(stay in bed, requires tiredness or sickness)
Evidence: 0.65
¬ Plausible(stay in bed, causes sleeplessness late in day)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.83
Plausible(stay in bed, requires tiredness or sickness)
Evidence: 0.79
¬ Plausible(stay in bed, be used to illness)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.83
Plausible(stay in bed, requires tiredness or sickness)
Evidence: 0.65
¬ Plausible(stay in bed, causes laziness)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.26
Remarkable(stay in bed, requires tiredness or sickness)
Evidence: 0.21
¬ Remarkable(stay in bed, be used to illness)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.26
Remarkable(stay in bed, requires tiredness or sickness)
Evidence: 0.18
¬ Remarkable(stay in bed, causes laziness)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.54
Salient(stay in bed, requires tiredness or sickness)
Evidence: 0.31
¬ Salient(stay in bed, causes laziness)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.83
Plausible(stay in bed, requires tiredness or sickness)
Evidence: 0.81
¬ Plausible(stay in bed, be used to heal from illness)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.54
Salient(stay in bed, requires tiredness or sickness)
Evidence: 0.42
¬ Salient(stay in bed, be used to get over illness)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.54
Salient(stay in bed, requires tiredness or sickness)
Evidence: 0.44
¬ Salient(stay in bed, causes sleeplessness late in day)
0.54
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.81
Evidence: 0.54
Salient(stay in bed, requires tiredness or sickness)
Evidence: 0.46
¬ Salient(stay in bed, be used to illness)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.52
Typical(stay in bed, requires tiredness or sickness)
Evidence: 0.51
¬ Typical(stay in bed, be used to heal from illness)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.52
Typical(stay in bed, requires tiredness or sickness)
Evidence: 0.61
¬ Typical(stay in bed, be used to illness)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.54
Salient(stay in bed, requires tiredness or sickness)
Evidence: 0.57
¬ Salient(stay in bed, be used to heal from illness)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.26
Remarkable(stay in bed, requires tiredness or sickness)
Evidence: 0.36
¬ Remarkable(stay in bed, be used to heal from illness)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.81
Evidence: 0.52
Typical(stay in bed, requires tiredness or sickness)
Evidence: 0.64
¬ Typical(stay in bed, be used to get over illness)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.52
Typical(stay in bed, requires tiredness or sickness)
Evidence: 0.69
¬ Typical(stay in bed, causes sleeplessness late in day)
0.44
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.26
Remarkable(stay in bed, requires tiredness or sickness)
Evidence: 0.50
¬ Remarkable(stay in bed, be used to get over illness)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.52
Typical(stay in bed, requires tiredness or sickness)
Evidence: 0.87
¬ Typical(stay in bed, causes laziness)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.26
Remarkable(stay in bed, requires tiredness or sickness)
Evidence: 0.60
¬ Remarkable(stay in bed, causes sleeplessness late in day)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.54
Salient(stay in bed, requires tiredness or sickness)
Evidence: 0.52
¬ Typical(stay in bed, requires tiredness or sickness)
Evidence: 0.26
¬ Remarkable(stay in bed, requires tiredness or sickness)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.83
Plausible(stay in bed, requires tiredness or sickness)
Evidence: 0.52
¬ Typical(stay in bed, requires tiredness or sickness)