steam: be used to move thing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents water vapor
Weight: 0.61
, steam engine
Weight: 0.61
, place
Weight: 0.58
, heat
Weight: 0.57
, platform
Weight: 0.56
Siblings locomotive
Weight: 0.34
, liquid water
Weight: 0.33
, furnace
Weight: 0.32
, heat stroke
Weight: 0.32
, shower stall
Weight: 0.32

Related properties

Property Similarity
be used to move thing 1.00
be used to put thing 0.89
be used to stay to leave your thing 0.82
be used to hide thing 0.78
be used to do work 0.77
be used to support thing above grind 0.76
be used to stay to keep your belong 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.55
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.50
Plausible(place, be used to put thing)
Evidence: 0.15
¬ Typical(steam, be used to move thing)
0.47
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.08
Plausible(place, be used to stay to leave your thing)
Evidence: 0.15
¬ Typical(steam, be used to move thing)
0.45
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.07
Plausible(place, be used to hide thing)
Evidence: 0.15
¬ Typical(steam, be used to move thing)
0.45
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.18
Plausible(platform, be used to support thing above grind)
Evidence: 0.15
¬ Typical(steam, be used to move thing)
0.43
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.04
Plausible(place, be used to stay to keep your belong)
Evidence: 0.15
¬ Typical(steam, be used to move thing)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.68
Plausible(steam, be used to move thing)
Evidence: 0.08
¬ Plausible(place, be used to stay to leave your thing)
0.07
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.68
Plausible(steam, be used to move thing)
Evidence: 0.07
¬ Plausible(place, be used to hide thing)
0.07
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.68
Plausible(steam, be used to move thing)
Evidence: 0.50
¬ Plausible(place, be used to put thing)
0.07
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.68
Plausible(steam, be used to move thing)
Evidence: 0.04
¬ Plausible(place, be used to stay to keep your belong)
0.07
Rule weight: 0.09
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.68
Plausible(steam, be used to move thing)
Evidence: 0.18
¬ Plausible(platform, be used to support thing above grind)

Remarkability exclusitivity betweem a parent and a child

0.32
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(steam, be used to move thing)
Evidence: 0.41
¬ Remarkable(place, be used to hide thing)
0.26
Rule weight: 0.58
Evidence weight: 0.50
Similarity weight: 0.89
Evidence: 0.70
¬ Remarkable(steam, be used to move thing)
Evidence: 0.72
¬ Remarkable(place, be used to put thing)
0.23
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.82
Evidence: 0.70
¬ Remarkable(steam, be used to move thing)
Evidence: 0.74
¬ Remarkable(place, be used to stay to leave your thing)
0.22
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.70
¬ Remarkable(steam, be used to move thing)
Evidence: 0.70
¬ Remarkable(platform, be used to support thing above grind)
0.22
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.75
Evidence: 0.70
¬ Remarkable(steam, be used to move thing)
Evidence: 0.69
¬ Remarkable(place, be used to stay to keep your belong)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.50
Plausible(place, be used to put thing)
Evidence: 0.70
Remarkable(steam, be used to move thing)
Evidence: 0.68
¬ Plausible(steam, be used to move thing)
0.28
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.08
Plausible(place, be used to stay to leave your thing)
Evidence: 0.70
Remarkable(steam, be used to move thing)
Evidence: 0.68
¬ Plausible(steam, be used to move thing)
0.27
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.18
Plausible(platform, be used to support thing above grind)
Evidence: 0.70
Remarkable(steam, be used to move thing)
Evidence: 0.68
¬ Plausible(steam, be used to move thing)
0.26
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.07
Plausible(place, be used to hide thing)
Evidence: 0.70
Remarkable(steam, be used to move thing)
Evidence: 0.68
¬ Plausible(steam, be used to move thing)
0.25
Rule weight: 0.42
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.04
Plausible(place, be used to stay to keep your belong)
Evidence: 0.70
Remarkable(steam, be used to move thing)
Evidence: 0.68
¬ Plausible(steam, be used to move thing)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.68
Plausible(steam, be used to move thing)
Evidence: 0.91
¬ Salient(steam, be used to move thing)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.68
Plausible(steam, be used to move thing)
Evidence: 0.09
¬ Plausible(steam, be used to do work)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.91
Salient(steam, be used to move thing)
Evidence: 0.65
¬ Salient(steam, be used to do work)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.70
Remarkable(steam, be used to move thing)
Evidence: 0.66
¬ Remarkable(steam, be used to do work)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.77
Evidence: 0.15
Typical(steam, be used to move thing)
Evidence: 0.58
¬ Typical(steam, be used to do work)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.91
Salient(steam, be used to move thing)
Evidence: 0.15
¬ Typical(steam, be used to move thing)
Evidence: 0.70
¬ Remarkable(steam, be used to move thing)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.68
Plausible(steam, be used to move thing)
Evidence: 0.15
¬ Typical(steam, be used to move thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.70
¬ Remarkable(steam, be used to move thing)
Evidence: 0.22
¬ Typical(place, be used to put thing)
0.27
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.70
¬ Remarkable(steam, be used to move thing)
Evidence: 0.44
¬ Typical(platform, be used to support thing above grind)
0.25
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.82
Evidence: 0.70
¬ Remarkable(steam, be used to move thing)
Evidence: 0.57
¬ Typical(place, be used to stay to leave your thing)
0.20
Rule weight: 0.51
Evidence weight: 0.52
Similarity weight: 0.75
Evidence: 0.70
¬ Remarkable(steam, be used to move thing)
Evidence: 0.69
¬ Typical(place, be used to stay to keep your belong)
0.20
Rule weight: 0.51
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(steam, be used to move thing)
Evidence: 0.72
¬ Typical(place, be used to hide thing)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.15
Typical(steam, be used to move thing)
Evidence: 0.22
¬ Typical(place, be used to put thing)
0.23
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.15
Typical(steam, be used to move thing)
Evidence: 0.44
¬ Typical(platform, be used to support thing above grind)
0.20
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 0.82
Evidence: 0.15
Typical(steam, be used to move thing)
Evidence: 0.57
¬ Typical(place, be used to stay to leave your thing)
0.15
Rule weight: 0.48
Evidence weight: 0.42
Similarity weight: 0.75
Evidence: 0.15
Typical(steam, be used to move thing)
Evidence: 0.69
¬ Typical(place, be used to stay to keep your belong)
0.15
Rule weight: 0.48
Evidence weight: 0.39
Similarity weight: 0.78
Evidence: 0.15
Typical(steam, be used to move thing)
Evidence: 0.72
¬ Typical(place, be used to hide thing)