store: has thing need from time to time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents convenience store
Weight: 0.81
, restaurant
Weight: 0.61
, area
Weight: 0.57
, business
Weight: 0.57
Siblings grocery store
Weight: 0.80
, hardware store
Weight: 0.75
, drugstore
Weight: 0.71
, corner shop
Weight: 0.71
, food store
Weight: 0.68

Related properties

Property Similarity
has thing need from time to time 1.00
be used to buy something you need immediately 0.81
be one kind of eat place 0.81
has food that be in can 0.80
be used to store thing 0.79
be used to buy thing 0.79
be at just about any city 0.79
be only about money 0.78
has them 0.78
be suppose to make money 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.50
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.75
Plausible(restaurant, be one kind of eat place)
Evidence: 0.32
¬ Typical(store, has thing need from time to time)
0.47
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.67
Plausible(business, be used to buy thing)
Evidence: 0.32
¬ Typical(store, has thing need from time to time)
0.42
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.44
Plausible(business, be suppose to make money)
Evidence: 0.32
¬ Typical(store, has thing need from time to time)
0.40
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.29
Plausible(restaurant, has them)
Evidence: 0.32
¬ Typical(store, has thing need from time to time)
0.39
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.21
Plausible(business, be only about money)
Evidence: 0.32
¬ Typical(store, has thing need from time to time)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.21
¬ Plausible(business, be only about money)
0.06
Rule weight: 0.09
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.29
¬ Plausible(restaurant, has them)
0.05
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.44
¬ Plausible(business, be suppose to make money)
0.04
Rule weight: 0.09
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.67
¬ Plausible(business, be used to buy thing)
0.04
Rule weight: 0.09
Evidence weight: 0.48
Similarity weight: 0.81
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.75
¬ Plausible(restaurant, be one kind of eat place)

Remarkability exclusitivity betweem a parent and a child

0.28
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.53
¬ Remarkable(restaurant, has them)
0.21
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.73
¬ Remarkable(business, be only about money)
0.20
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.77
¬ Remarkable(business, be used to buy thing)
0.19
Rule weight: 0.58
Evidence weight: 0.41
Similarity weight: 0.81
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.82
¬ Remarkable(restaurant, be one kind of eat place)
0.18
Rule weight: 0.58
Evidence weight: 0.41
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.82
¬ Remarkable(business, be suppose to make money)

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.55
¬ Remarkable(grocery store, be at just about any city)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.81
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.73
¬ Remarkable(corner shop, be used to buy something you need immediately)
0.05
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.79
¬ Remarkable(corner shop, be used to buy thing)
0.04
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.80
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.81
¬ Remarkable(grocery store, has food that be in can)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.75
Plausible(restaurant, be one kind of eat place)
Evidence: 0.72
Remarkable(store, has thing need from time to time)
Evidence: 0.31
¬ Plausible(store, has thing need from time to time)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.67
Plausible(business, be used to buy thing)
Evidence: 0.72
Remarkable(store, has thing need from time to time)
Evidence: 0.31
¬ Plausible(store, has thing need from time to time)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.44
Plausible(business, be suppose to make money)
Evidence: 0.72
Remarkable(store, has thing need from time to time)
Evidence: 0.31
¬ Plausible(store, has thing need from time to time)
0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.29
Plausible(restaurant, has them)
Evidence: 0.72
Remarkable(store, has thing need from time to time)
Evidence: 0.31
¬ Plausible(store, has thing need from time to time)
0.31
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.21
Plausible(business, be only about money)
Evidence: 0.72
Remarkable(store, has thing need from time to time)
Evidence: 0.31
¬ Plausible(store, has thing need from time to time)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.73
Remarkable(corner shop, be used to buy something you need immediately)
Evidence: 0.27
¬ Plausible(corner shop, be used to buy something you need immediately)
0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.79
Remarkable(corner shop, be used to buy thing)
Evidence: 0.34
¬ Plausible(corner shop, be used to buy thing)
0.44
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.55
Remarkable(grocery store, be at just about any city)
Evidence: 0.21
¬ Plausible(grocery store, be at just about any city)
0.44
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.81
Remarkable(grocery store, has food that be in can)
Evidence: 0.70
¬ Plausible(grocery store, has food that be in can)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.81
¬ Salient(store, has thing need from time to time)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.32
Typical(store, has thing need from time to time)
Evidence: 0.11
¬ Typical(store, be used to store thing)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.32
Typical(store, has thing need from time to time)
Evidence: 0.12
¬ Typical(store, be used to buy thing)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.81
Salient(store, has thing need from time to time)
Evidence: 0.87
¬ Salient(store, be used to buy thing)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.81
Salient(store, has thing need from time to time)
Evidence: 0.91
¬ Salient(store, be used to store thing)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.72
Remarkable(store, has thing need from time to time)
Evidence: 0.84
¬ Remarkable(store, be used to store thing)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.72
Remarkable(store, has thing need from time to time)
Evidence: 0.87
¬ Remarkable(store, be used to buy thing)
0.37
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.79
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.65
¬ Plausible(store, be used to buy thing)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.79
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.73
¬ Plausible(store, be used to store thing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.81
Salient(store, has thing need from time to time)
Evidence: 0.32
¬ Typical(store, has thing need from time to time)
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.31
Plausible(store, has thing need from time to time)
Evidence: 0.32
¬ Typical(store, has thing need from time to time)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.10
¬ Typical(restaurant, be one kind of eat place)
0.36
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.14
¬ Typical(business, be used to buy thing)
0.34
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.21
¬ Typical(business, be suppose to make money)
0.29
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.38
¬ Typical(restaurant, has them)
0.28
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.41
¬ Typical(business, be only about money)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.12
¬ Typical(grocery store, has food that be in can)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.26
¬ Typical(corner shop, be used to buy thing)
0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.34
¬ Typical(corner shop, be used to buy something you need immediately)
0.07
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.72
¬ Remarkable(store, has thing need from time to time)
Evidence: 0.46
¬ Typical(grocery store, be at just about any city)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.32
Typical(store, has thing need from time to time)
Evidence: 0.10
¬ Typical(restaurant, be one kind of eat place)
0.35
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.32
Typical(store, has thing need from time to time)
Evidence: 0.14
¬ Typical(business, be used to buy thing)
0.32
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.32
Typical(store, has thing need from time to time)
Evidence: 0.21
¬ Typical(business, be suppose to make money)
0.28
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.32
Typical(store, has thing need from time to time)
Evidence: 0.38
¬ Typical(restaurant, has them)
0.27
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.32
Typical(store, has thing need from time to time)
Evidence: 0.41
¬ Typical(business, be only about money)