story: be passed down fun tell

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tale
Weight: 0.76
, fairy tale
Weight: 0.71
, article
Weight: 0.66
, topic
Weight: 0.66
Siblings jonah
Weight: 0.68
, genesis
Weight: 0.66
, myth
Weight: 0.65
, cinderella
Weight: 0.65
, gossip
Weight: 0.64

Related properties

Property Similarity
be passed down fun tell 1.00
is fun 0.81
tell in banned 0.77
tell in dark banned 0.77
do want go 0.76
feel good 0.75
know buy 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.77
¬ Remarkable(story, be passed down fun tell)
Evidence: 0.38
¬ Remarkable(cinderella, do want go)
0.03
Rule weight: 0.13
Evidence weight: 0.34
Similarity weight: 0.75
Evidence: 0.77
¬ Remarkable(story, be passed down fun tell)
Evidence: 0.86
¬ Remarkable(gossip, feel good)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.75
Evidence: 0.81
Plausible(story, be passed down fun tell)
Evidence: 0.86
Remarkable(gossip, feel good)
Evidence: 0.51
¬ Plausible(gossip, feel good)
0.43
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.81
Plausible(story, be passed down fun tell)
Evidence: 0.38
Remarkable(cinderella, do want go)
Evidence: 0.58
¬ Plausible(cinderella, do want go)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.81
Plausible(story, be passed down fun tell)
Evidence: 0.92
¬ Salient(story, be passed down fun tell)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.92
Salient(story, be passed down fun tell)
Evidence: 0.91
¬ Salient(story, tell in dark banned)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.77
Remarkable(story, be passed down fun tell)
Evidence: 0.59
¬ Remarkable(story, tell in dark banned)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.81
Plausible(story, be passed down fun tell)
Evidence: 0.87
¬ Plausible(story, tell in dark banned)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.81
Typical(story, be passed down fun tell)
Evidence: 0.93
¬ Typical(story, tell in dark banned)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.92
Salient(story, be passed down fun tell)
Evidence: 0.81
¬ Typical(story, be passed down fun tell)
Evidence: 0.77
¬ Remarkable(story, be passed down fun tell)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.81
Plausible(story, be passed down fun tell)
Evidence: 0.81
¬ Typical(story, be passed down fun tell)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.77
¬ Remarkable(story, be passed down fun tell)
Evidence: 0.40
¬ Typical(gossip, feel good)
0.05
Rule weight: 0.14
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.77
¬ Remarkable(story, be passed down fun tell)
Evidence: 0.73
¬ Typical(cinderella, do want go)