story: be used to enjoy

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents fairy tale
Weight: 0.71
, article
Weight: 0.66
, piece
Weight: 0.61
, comedy
Weight: 0.61
Siblings jonah
Weight: 0.68
, genesis
Weight: 0.66
, myth
Weight: 0.65
, cinderella
Weight: 0.65
, gossip
Weight: 0.64

Related properties

Property Similarity
be used to enjoy 1.00
be tell for enjoyment or to teach 0.79
be just for fun 0.77
be fun to read 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.37
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.09
Plausible(comedy, be just for fun)
Evidence: 0.30
¬ Typical(story, be used to enjoy)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.39
Plausible(story, be used to enjoy)
Evidence: 0.09
¬ Plausible(comedy, be just for fun)

Remarkability exclusitivity betweem a parent and a child

0.26
Rule weight: 0.58
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.63
¬ Remarkable(story, be used to enjoy)
Evidence: 0.64
¬ Remarkable(comedy, be just for fun)

Remarkability from parent implausibility

0.28
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.09
Plausible(comedy, be just for fun)
Evidence: 0.63
Remarkable(story, be used to enjoy)
Evidence: 0.39
¬ Plausible(story, be used to enjoy)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.51
Similarity weight: 1.00
Evidence: 0.39
Plausible(story, be used to enjoy)
Evidence: 0.81
¬ Salient(story, be used to enjoy)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.81
Salient(story, be used to enjoy)
Evidence: 0.80
¬ Salient(story, be tell for enjoyment or to teach)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.30
Typical(story, be used to enjoy)
Evidence: 0.23
¬ Typical(story, be tell for enjoyment or to teach)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.81
Salient(story, be used to enjoy)
Evidence: 0.78
¬ Salient(story, be fun to read)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.39
Plausible(story, be used to enjoy)
Evidence: 0.31
¬ Plausible(story, be fun to read)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.39
Plausible(story, be used to enjoy)
Evidence: 0.39
¬ Plausible(story, be tell for enjoyment or to teach)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.30
Typical(story, be used to enjoy)
Evidence: 0.32
¬ Typical(story, be fun to read)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.63
Remarkable(story, be used to enjoy)
Evidence: 0.76
¬ Remarkable(story, be fun to read)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.63
Remarkable(story, be used to enjoy)
Evidence: 0.85
¬ Remarkable(story, be tell for enjoyment or to teach)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.81
Salient(story, be used to enjoy)
Evidence: 0.30
¬ Typical(story, be used to enjoy)
Evidence: 0.63
¬ Remarkable(story, be used to enjoy)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.39
Plausible(story, be used to enjoy)
Evidence: 0.30
¬ Typical(story, be used to enjoy)

Typicality and Rermarkability incompatibility between a parent and a child

0.25
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.63
¬ Remarkable(story, be used to enjoy)
Evidence: 0.57
¬ Typical(comedy, be just for fun)

Typicality inheritance from parent to child

0.22
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.30
Typical(story, be used to enjoy)
Evidence: 0.57
¬ Typical(comedy, be just for fun)