strategy: be defined as most important thing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents method
Weight: 0.67
, objective
Weight: 0.65
, plan
Weight: 0.65
, policy
Weight: 0.60
Siblings diet
Weight: 0.63
, proposal
Weight: 0.63
, litigation
Weight: 0.62
, media
Weight: 0.61
, model
Weight: 0.61

Related properties

Property Similarity
be defined as most important thing 1.00
be essential but plan be useless 0.78
requires think 0.78
be hard to define 0.77
causes you know how to reach your goal 0.76
be confuse for real thing 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.61
Plausible(plan, requires think)
Evidence: 0.30
¬ Typical(strategy, be defined as most important thing)
0.45
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.64
Plausible(plan, causes you know how to reach your goal)
Evidence: 0.30
¬ Typical(strategy, be defined as most important thing)
0.38
Rule weight: 0.66
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.13
Plausible(plan, be essential but plan be useless)
Evidence: 0.30
¬ Typical(strategy, be defined as most important thing)
0.36
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.03
Plausible(objective, be hard to define)
Evidence: 0.30
¬ Typical(strategy, be defined as most important thing)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.31
Plausible(strategy, be defined as most important thing)
Evidence: 0.03
¬ Plausible(objective, be hard to define)
0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.31
Plausible(strategy, be defined as most important thing)
Evidence: 0.13
¬ Plausible(plan, be essential but plan be useless)
0.04
Rule weight: 0.09
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.31
Plausible(strategy, be defined as most important thing)
Evidence: 0.61
¬ Plausible(plan, requires think)
0.04
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.76
Evidence: 0.31
Plausible(strategy, be defined as most important thing)
Evidence: 0.64
¬ Plausible(plan, causes you know how to reach your goal)

Remarkability exclusitivity betweem a parent and a child

0.40
Rule weight: 0.58
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.69
¬ Remarkable(strategy, be defined as most important thing)
Evidence: 0.16
¬ Remarkable(plan, be essential but plan be useless)
0.27
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.69
¬ Remarkable(strategy, be defined as most important thing)
Evidence: 0.57
¬ Remarkable(plan, requires think)
0.27
Rule weight: 0.58
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.69
¬ Remarkable(strategy, be defined as most important thing)
Evidence: 0.58
¬ Remarkable(objective, be hard to define)
0.20
Rule weight: 0.58
Evidence weight: 0.46
Similarity weight: 0.76
Evidence: 0.69
¬ Remarkable(strategy, be defined as most important thing)
Evidence: 0.78
¬ Remarkable(plan, causes you know how to reach your goal)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.69
¬ Remarkable(strategy, be defined as most important thing)
Evidence: 0.10
¬ Remarkable(model, be confuse for real thing)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.61
Plausible(plan, requires think)
Evidence: 0.69
Remarkable(strategy, be defined as most important thing)
Evidence: 0.31
¬ Plausible(strategy, be defined as most important thing)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.64
Plausible(plan, causes you know how to reach your goal)
Evidence: 0.69
Remarkable(strategy, be defined as most important thing)
Evidence: 0.31
¬ Plausible(strategy, be defined as most important thing)
0.30
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.13
Plausible(plan, be essential but plan be useless)
Evidence: 0.69
Remarkable(strategy, be defined as most important thing)
Evidence: 0.31
¬ Plausible(strategy, be defined as most important thing)
0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.03
Plausible(objective, be hard to define)
Evidence: 0.69
Remarkable(strategy, be defined as most important thing)
Evidence: 0.31
¬ Plausible(strategy, be defined as most important thing)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.31
Plausible(strategy, be defined as most important thing)
Evidence: 0.10
Remarkable(model, be confuse for real thing)
Evidence: 0.10
¬ Plausible(model, be confuse for real thing)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.31
Plausible(strategy, be defined as most important thing)
Evidence: 0.83
¬ Salient(strategy, be defined as most important thing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.83
Salient(strategy, be defined as most important thing)
Evidence: 0.30
¬ Typical(strategy, be defined as most important thing)
Evidence: 0.69
¬ Remarkable(strategy, be defined as most important thing)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.31
Plausible(strategy, be defined as most important thing)
Evidence: 0.30
¬ Typical(strategy, be defined as most important thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.69
¬ Remarkable(strategy, be defined as most important thing)
Evidence: 0.15
¬ Typical(plan, causes you know how to reach your goal)
0.34
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.69
¬ Remarkable(strategy, be defined as most important thing)
Evidence: 0.20
¬ Typical(plan, requires think)
0.20
Rule weight: 0.51
Evidence weight: 0.50
Similarity weight: 0.77
Evidence: 0.69
¬ Remarkable(strategy, be defined as most important thing)
Evidence: 0.73
¬ Typical(objective, be hard to define)
0.19
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.69
¬ Remarkable(strategy, be defined as most important thing)
Evidence: 0.77
¬ Typical(plan, be essential but plan be useless)

Typicality and Rermarkability incompatibility between siblings

0.04
Rule weight: 0.14
Evidence weight: 0.41
Similarity weight: 0.75
Evidence: 0.69
¬ Remarkable(strategy, be defined as most important thing)
Evidence: 0.86
¬ Typical(model, be confuse for real thing)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.30
Typical(strategy, be defined as most important thing)
Evidence: 0.15
¬ Typical(plan, causes you know how to reach your goal)
0.33
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.30
Typical(strategy, be defined as most important thing)
Evidence: 0.20
¬ Typical(plan, requires think)
0.18
Rule weight: 0.48
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.30
Typical(strategy, be defined as most important thing)
Evidence: 0.73
¬ Typical(objective, be hard to define)
0.18
Rule weight: 0.48
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.30
Typical(strategy, be defined as most important thing)
Evidence: 0.77
¬ Typical(plan, be essential but plan be useless)