string: be used to play with kitten

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents musical instrument
Weight: 0.59
, record
Weight: 0.58
, thing
Weight: 0.57
, piece
Weight: 0.56
Siblings row
Weight: 0.62
, path
Weight: 0.57
, harpsichord
Weight: 0.50
, string bass
Weight: 0.36
, brass instrument
Weight: 0.33

Related properties

Property Similarity
be used to play with kitten 1.00
be used to play with cat 0.90
be at food in cat 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.14
Rule weight: 0.66
Evidence weight: 0.26
Similarity weight: 0.83
Evidence: 0.20
Plausible(piece, be at food in cat)
Evidence: 0.93
¬ Typical(string, be used to play with kitten)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.46
Plausible(string, be used to play with kitten)
Evidence: 0.20
¬ Plausible(piece, be at food in cat)

Remarkability exclusitivity betweem a parent and a child

0.47
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.14
¬ Remarkable(string, be used to play with kitten)
Evidence: 0.08
¬ Remarkable(piece, be at food in cat)

Remarkability from parent implausibility

0.24
Rule weight: 0.42
Evidence weight: 0.68
Similarity weight: 0.83
Evidence: 0.20
Plausible(piece, be at food in cat)
Evidence: 0.14
Remarkable(string, be used to play with kitten)
Evidence: 0.46
¬ Plausible(string, be used to play with kitten)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.46
Plausible(string, be used to play with kitten)
Evidence: 0.10
¬ Salient(string, be used to play with kitten)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.14
Remarkable(string, be used to play with kitten)
Evidence: 0.07
¬ Remarkable(string, be used to play with cat)
0.72
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.90
Evidence: 0.93
Typical(string, be used to play with kitten)
Evidence: 0.85
¬ Typical(string, be used to play with cat)
0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.90
Evidence: 0.10
Salient(string, be used to play with kitten)
Evidence: 0.07
¬ Salient(string, be used to play with cat)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.46
Plausible(string, be used to play with kitten)
Evidence: 0.15
¬ Plausible(string, be used to play with cat)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.10
Salient(string, be used to play with kitten)
Evidence: 0.93
¬ Typical(string, be used to play with kitten)
Evidence: 0.14
¬ Remarkable(string, be used to play with kitten)

Typical implies Plausible

0.24
Rule weight: 0.48
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.46
Plausible(string, be used to play with kitten)
Evidence: 0.93
¬ Typical(string, be used to play with kitten)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.14
¬ Remarkable(string, be used to play with kitten)
Evidence: 0.74
¬ Typical(piece, be at food in cat)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.93
Typical(string, be used to play with kitten)
Evidence: 0.74
¬ Typical(piece, be at food in cat)