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surprise someone
:
be used to have fun
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to have fun
1.00
be used to fun
0.96
causes funny
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.95
Plausible(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.61
¬ Salient(
surprise someone
,
be used to have fun
)
Similarity expansion
0.78
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.96
Evidence:
0.95
Plausible(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.90
¬ Plausible(
surprise someone
,
be used to fun
)
0.73
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.96
Evidence:
0.48
Remarkable(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.21
¬ Remarkable(
surprise someone
,
be used to fun
)
0.64
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.96
Evidence:
0.61
Salient(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.56
¬ Salient(
surprise someone
,
be used to fun
)
0.62
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.76
Evidence:
0.95
Plausible(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.93
¬ Plausible(
surprise someone
,
causes funny
)
0.58
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.96
Evidence:
0.21
Typical(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.37
¬ Typical(
surprise someone
,
be used to fun
)
0.54
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.76
Evidence:
0.48
Remarkable(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.33
¬ Remarkable(
surprise someone
,
causes funny
)
0.51
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.76
Evidence:
0.21
Typical(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.27
¬ Typical(
surprise someone
,
causes funny
)
0.45
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.76
Evidence:
0.61
Salient(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.76
¬ Salient(
surprise someone
,
causes funny
)
...
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.61
Salient(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.21
¬ Typical(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.48
¬ Remarkable(
surprise someone
,
be used to have fun
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.95
Plausible(
surprise someone
,
be used to have fun
)
⋁
Evidence:
0.21
¬ Typical(
surprise someone
,
be used to have fun
)