sweet: be good

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents dish
Weight: 0.62
, character
Weight: 0.60
, song
Weight: 0.58
, gift
Weight: 0.56
, word
Weight: 0.56
Siblings honey
Weight: 0.68
, candy
Weight: 0.61
, custard
Weight: 0.60
, chocolate cake
Weight: 0.35
, spaghetti sauce
Weight: 0.34

Related properties

Property Similarity
be good 1.00
be used to something good to give 0.86
sound good 0.82
be bad for health 0.82
be used to something good to receive 0.81
be defined as good look person 0.80
taste good 0.79
make someone happy 0.78
be used to have fun 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.63
Plausible(gift, be used to something good to give)
Evidence: 0.20
¬ Typical(sweet, be good)
0.50
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.69
Plausible(gift, be used to something good to receive)
Evidence: 0.20
¬ Typical(sweet, be good)
0.46
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.44
Plausible(song, make someone happy)
Evidence: 0.20
¬ Typical(sweet, be good)
0.45
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.19
Plausible(dish, be defined as good look person)
Evidence: 0.20
¬ Typical(sweet, be good)
0.44
Rule weight: 0.66
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.09
Plausible(song, sound good)
Evidence: 0.20
¬ Typical(sweet, be good)
...

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.53
Plausible(sweet, be good)
Evidence: 0.09
¬ Plausible(song, sound good)
0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.53
Plausible(sweet, be good)
Evidence: 0.19
¬ Plausible(dish, be defined as good look person)
0.06
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.53
Plausible(sweet, be good)
Evidence: 0.23
¬ Plausible(song, be used to have fun)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.53
Plausible(sweet, be good)
Evidence: 0.44
¬ Plausible(song, make someone happy)
0.06
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.53
Plausible(sweet, be good)
Evidence: 0.63
¬ Plausible(gift, be used to something good to give)
...

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.29
¬ Remarkable(dish, be defined as good look person)
0.31
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.49
¬ Remarkable(song, sound good)
0.24
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.78
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.69
¬ Remarkable(song, make someone happy)
0.22
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.71
¬ Remarkable(song, be used to have fun)
0.22
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.81
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.75
¬ Remarkable(gift, be used to something good to receive)
...

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.67
¬ Remarkable(candy, taste good)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.63
Plausible(gift, be used to something good to give)
Evidence: 0.69
Remarkable(sweet, be good)
Evidence: 0.53
¬ Plausible(sweet, be good)
0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.69
Plausible(gift, be used to something good to receive)
Evidence: 0.69
Remarkable(sweet, be good)
Evidence: 0.53
¬ Plausible(sweet, be good)
0.30
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.44
Plausible(song, make someone happy)
Evidence: 0.69
Remarkable(sweet, be good)
Evidence: 0.53
¬ Plausible(sweet, be good)
0.29
Rule weight: 0.42
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.09
Plausible(song, sound good)
Evidence: 0.69
Remarkable(sweet, be good)
Evidence: 0.53
¬ Plausible(sweet, be good)
0.29
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.19
Plausible(dish, be defined as good look person)
Evidence: 0.69
Remarkable(sweet, be good)
Evidence: 0.53
¬ Plausible(sweet, be good)
...

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.53
Plausible(sweet, be good)
Evidence: 0.67
Remarkable(candy, taste good)
Evidence: 0.20
¬ Plausible(candy, taste good)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.53
Plausible(sweet, be good)
Evidence: 0.87
¬ Salient(sweet, be good)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.87
Salient(sweet, be good)
Evidence: 0.04
¬ Salient(sweet, be bad for health)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.69
Remarkable(sweet, be good)
Evidence: 0.03
¬ Remarkable(sweet, be bad for health)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.20
Typical(sweet, be good)
Evidence: 0.06
¬ Typical(sweet, taste good)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.53
Plausible(sweet, be good)
Evidence: 0.17
¬ Plausible(sweet, be bad for health)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.87
Salient(sweet, be good)
Evidence: 0.57
¬ Salient(sweet, taste good)
...

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.87
Salient(sweet, be good)
Evidence: 0.20
¬ Typical(sweet, be good)
Evidence: 0.69
¬ Remarkable(sweet, be good)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.53
Plausible(sweet, be good)
Evidence: 0.20
¬ Typical(sweet, be good)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.15
¬ Typical(gift, be used to something good to give)
0.37
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.14
¬ Typical(gift, be used to something good to receive)
0.33
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.25
¬ Typical(song, make someone happy)
0.28
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.40
¬ Typical(song, be used to have fun)
0.24
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.59
¬ Typical(dish, be defined as good look person)
...

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.69
¬ Remarkable(sweet, be good)
Evidence: 0.44
¬ Typical(candy, taste good)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.20
Typical(sweet, be good)
Evidence: 0.15
¬ Typical(gift, be used to something good to give)
0.35
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.20
Typical(sweet, be good)
Evidence: 0.14
¬ Typical(gift, be used to something good to receive)
0.30
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.20
Typical(sweet, be good)
Evidence: 0.25
¬ Typical(song, make someone happy)
0.25
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.76
Evidence: 0.20
Typical(sweet, be good)
Evidence: 0.40
¬ Typical(song, be used to have fun)
0.20
Rule weight: 0.48
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.20
Typical(sweet, be good)
Evidence: 0.59
¬ Typical(dish, be defined as good look person)
...