Dice
About
Dialogues
Browse full collection
take car for drive
:
causes have fun
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes have fun
1.00
causes fun
0.96
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.22
Rule weight:
0.28
Evidence weight:
0.76
Similarity weight:
1.00
Evidence:
0.38
Plausible(
take car for drive
,
causes have fun
)
⋁
Evidence:
0.38
¬ Salient(
take car for drive
,
causes have fun
)
Similarity expansion
0.77
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.96
Evidence:
0.94
Typical(
take car for drive
,
causes have fun
)
⋁
Evidence:
0.97
¬ Typical(
take car for drive
,
causes fun
)
0.66
Rule weight:
0.85
Evidence weight:
0.80
Similarity weight:
0.96
Evidence:
0.41
Remarkable(
take car for drive
,
causes have fun
)
⋁
Evidence:
0.33
¬ Remarkable(
take car for drive
,
causes fun
)
0.64
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.96
Evidence:
0.38
Plausible(
take car for drive
,
causes have fun
)
⋁
Evidence:
0.34
¬ Plausible(
take car for drive
,
causes fun
)
0.64
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.96
Evidence:
0.38
Salient(
take car for drive
,
causes have fun
)
⋁
Evidence:
0.35
¬ Salient(
take car for drive
,
causes fun
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.76
Similarity weight:
1.00
Evidence:
0.38
Salient(
take car for drive
,
causes have fun
)
⋁
Evidence:
0.94
¬ Typical(
take car for drive
,
causes have fun
)
⋁
Evidence:
0.41
¬ Remarkable(
take car for drive
,
causes have fun
)
Typical implies Plausible
0.20
Rule weight:
0.48
Evidence weight:
0.41
Similarity weight:
1.00
Evidence:
0.38
Plausible(
take car for drive
,
causes have fun
)
⋁
Evidence:
0.94
¬ Typical(
take car for drive
,
causes have fun
)