take car for drive: requires get into car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get into car 1.00
requires get in car 0.95
requires car 0.89
requires own car 0.87
requires get car key 0.86
causes drive around in car 0.85
be used to show off your car 0.85
requires know how to drive car 0.84
requires find your car key 0.84
be used to get out of house 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.96
Plausible(take car for drive, requires get into car)
Evidence: 0.25
¬ Salient(take car for drive, requires get into car)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.15
Typical(take car for drive, requires get into car)
Evidence: 0.03
¬ Typical(take car for drive, requires get in car)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.96
Plausible(take car for drive, requires get into car)
Evidence: 1.00
¬ Plausible(take car for drive, requires get in car)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.15
Typical(take car for drive, requires get into car)
Evidence: 0.04
¬ Typical(take car for drive, requires car)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Plausible(take car for drive, requires get into car)
Evidence: 0.99
¬ Plausible(take car for drive, requires car)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Plausible(take car for drive, requires get into car)
Evidence: 0.91
¬ Plausible(take car for drive, requires own car)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.96
Plausible(take car for drive, requires get into car)
Evidence: 0.87
¬ Plausible(take car for drive, requires get car key)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(take car for drive, requires get into car)
Evidence: 0.95
¬ Plausible(take car for drive, be used to show off your car)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(take car for drive, requires get into car)
Evidence: 0.99
¬ Plausible(take car for drive, causes drive around in car)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.15
Typical(take car for drive, requires get into car)
Evidence: 0.05
¬ Typical(take car for drive, causes drive around in car)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.15
Typical(take car for drive, requires get into car)
Evidence: 0.04
¬ Typical(take car for drive, requires know how to drive car)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Plausible(take car for drive, requires get into car)
Evidence: 0.99
¬ Plausible(take car for drive, requires know how to drive car)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.96
Plausible(take car for drive, requires get into car)
Evidence: 0.87
¬ Plausible(take car for drive, be used to get out of house)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.77
Remarkable(take car for drive, requires get into car)
Evidence: 0.33
¬ Remarkable(take car for drive, be used to get out of house)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.25
Salient(take car for drive, requires get into car)
Evidence: 0.11
¬ Salient(take car for drive, be used to get out of house)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.15
Typical(take car for drive, requires get into car)
Evidence: 0.14
¬ Typical(take car for drive, be used to show off your car)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.77
Remarkable(take car for drive, requires get into car)
Evidence: 0.95
¬ Remarkable(take car for drive, requires get in car)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.15
Typical(take car for drive, requires get into car)
Evidence: 0.18
¬ Typical(take car for drive, requires own car)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.77
Remarkable(take car for drive, requires get into car)
Evidence: 0.89
¬ Remarkable(take car for drive, requires car)
0.60
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.77
Remarkable(take car for drive, requires get into car)
Evidence: 0.86
¬ Remarkable(take car for drive, requires own car)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.15
Typical(take car for drive, requires get into car)
Evidence: 0.22
¬ Typical(take car for drive, requires get car key)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.77
Remarkable(take car for drive, requires get into car)
Evidence: 0.89
¬ Remarkable(take car for drive, requires get car key)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.77
Remarkable(take car for drive, requires get into car)
Evidence: 0.86
¬ Remarkable(take car for drive, be used to show off your car)
0.57
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.85
Evidence: 0.77
Remarkable(take car for drive, requires get into car)
Evidence: 0.91
¬ Remarkable(take car for drive, causes drive around in car)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.84
Evidence: 0.77
Remarkable(take car for drive, requires get into car)
Evidence: 0.93
¬ Remarkable(take car for drive, requires know how to drive car)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.15
Typical(take car for drive, requires get into car)
Evidence: 0.40
¬ Typical(take car for drive, be used to get out of house)
0.39
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.86
Evidence: 0.25
Salient(take car for drive, requires get into car)
Evidence: 0.63
¬ Salient(take car for drive, requires get car key)
0.36
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.85
Evidence: 0.25
Salient(take car for drive, requires get into car)
Evidence: 0.68
¬ Salient(take car for drive, be used to show off your car)
0.36
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.87
Evidence: 0.25
Salient(take car for drive, requires get into car)
Evidence: 0.70
¬ Salient(take car for drive, requires own car)
0.27
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.85
Evidence: 0.25
Salient(take car for drive, requires get into car)
Evidence: 0.84
¬ Salient(take car for drive, causes drive around in car)
0.26
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.95
Evidence: 0.25
Salient(take car for drive, requires get into car)
Evidence: 0.90
¬ Salient(take car for drive, requires get in car)
0.25
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.84
Evidence: 0.25
Salient(take car for drive, requires get into car)
Evidence: 0.86
¬ Salient(take car for drive, requires know how to drive car)
0.23
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.89
Evidence: 0.25
Salient(take car for drive, requires get into car)
Evidence: 0.93
¬ Salient(take car for drive, requires car)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.25
Salient(take car for drive, requires get into car)
Evidence: 0.15
¬ Typical(take car for drive, requires get into car)
Evidence: 0.77
¬ Remarkable(take car for drive, requires get into car)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.96
Plausible(take car for drive, requires get into car)
Evidence: 0.15
¬ Typical(take car for drive, requires get into car)