talk to someone: requires be nice

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires be nice 1.00
be used to fun 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.71
Plausible(talk to someone, requires be nice)
Evidence: 0.55
¬ Salient(talk to someone, requires be nice)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.42
Remarkable(talk to someone, requires be nice)
Evidence: 0.22
¬ Remarkable(talk to someone, be used to fun)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.71
Plausible(talk to someone, requires be nice)
Evidence: 0.64
¬ Plausible(talk to someone, be used to fun)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.55
Salient(talk to someone, requires be nice)
Evidence: 0.45
¬ Salient(talk to someone, be used to fun)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.66
Typical(talk to someone, requires be nice)
Evidence: 0.85
¬ Typical(talk to someone, be used to fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.55
Salient(talk to someone, requires be nice)
Evidence: 0.66
¬ Typical(talk to someone, requires be nice)
Evidence: 0.42
¬ Remarkable(talk to someone, requires be nice)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.71
Plausible(talk to someone, requires be nice)
Evidence: 0.66
¬ Typical(talk to someone, requires be nice)