talk with someone far away: be used to good time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to good time 1.00
be used to good to keep in touch 0.79
be motivated by you miss them lot 0.78
be used to spend time 0.78
requires get there 0.77
causes want to see them in person 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.68
Plausible(talk with someone far away, be used to good time)
Evidence: 0.08
¬ Salient(talk with someone far away, be used to good time)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.87
Typical(talk with someone far away, be used to good time)
Evidence: 0.39
¬ Typical(talk with someone far away, be motivated by you miss them lot)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.87
Typical(talk with someone far away, be used to good time)
Evidence: 0.51
¬ Typical(talk with someone far away, be used to good to keep in touch)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.08
Remarkable(talk with someone far away, be used to good time)
Evidence: 0.07
¬ Remarkable(talk with someone far away, be used to spend time)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.87
Typical(talk with someone far away, be used to good time)
Evidence: 0.38
¬ Typical(talk with someone far away, causes want to see them in person)
0.59
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.87
Typical(talk with someone far away, be used to good time)
Evidence: 0.85
¬ Typical(talk with someone far away, be used to spend time)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.08
Salient(talk with someone far away, be used to good time)
Evidence: 0.13
¬ Salient(talk with someone far away, be used to spend time)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.68
Plausible(talk with someone far away, be used to good time)
Evidence: 0.69
¬ Plausible(talk with someone far away, be used to spend time)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.68
Plausible(talk with someone far away, be used to good time)
Evidence: 0.75
¬ Plausible(talk with someone far away, be used to good to keep in touch)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.08
Salient(talk with someone far away, be used to good time)
Evidence: 0.27
¬ Salient(talk with someone far away, be used to good to keep in touch)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.68
Plausible(talk with someone far away, be used to good time)
Evidence: 0.77
¬ Plausible(talk with someone far away, be motivated by you miss them lot)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.68
Plausible(talk with someone far away, be used to good time)
Evidence: 0.77
¬ Plausible(talk with someone far away, causes want to see them in person)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.08
Salient(talk with someone far away, be used to good time)
Evidence: 0.34
¬ Salient(talk with someone far away, be motivated by you miss them lot)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.08
Salient(talk with someone far away, be used to good time)
Evidence: 0.40
¬ Salient(talk with someone far away, causes want to see them in person)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.79
Evidence: 0.08
Remarkable(talk with someone far away, be used to good time)
Evidence: 0.52
¬ Remarkable(talk with someone far away, be used to good to keep in touch)
0.16
Rule weight: 0.85
Evidence weight: 0.25
Similarity weight: 0.78
Evidence: 0.08
Remarkable(talk with someone far away, be used to good time)
Evidence: 0.82
¬ Remarkable(talk with someone far away, be motivated by you miss them lot)
0.14
Rule weight: 0.85
Evidence weight: 0.22
Similarity weight: 0.75
Evidence: 0.08
Remarkable(talk with someone far away, be used to good time)
Evidence: 0.85
¬ Remarkable(talk with someone far away, causes want to see them in person)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.08
Salient(talk with someone far away, be used to good time)
Evidence: 0.87
¬ Typical(talk with someone far away, be used to good time)
Evidence: 0.08
¬ Remarkable(talk with someone far away, be used to good time)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.68
Plausible(talk with someone far away, be used to good time)
Evidence: 0.87
¬ Typical(talk with someone far away, be used to good time)