talk with someone far away: causes pleasure

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes pleasure 1.00
causes joy 0.83
be used to pleasure of connect 0.83
causes happyness 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.67
Plausible(talk with someone far away, causes pleasure)
Evidence: 0.07
¬ Salient(talk with someone far away, causes pleasure)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.06
Remarkable(talk with someone far away, causes pleasure)
Evidence: 0.05
¬ Remarkable(talk with someone far away, causes joy)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.07
Salient(talk with someone far away, causes pleasure)
Evidence: 0.06
¬ Salient(talk with someone far away, causes joy)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.90
Typical(talk with someone far away, causes pleasure)
Evidence: 0.83
¬ Typical(talk with someone far away, be used to pleasure of connect)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.90
Typical(talk with someone far away, causes pleasure)
Evidence: 0.92
¬ Typical(talk with someone far away, causes joy)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.06
Remarkable(talk with someone far away, causes pleasure)
Evidence: 0.14
¬ Remarkable(talk with someone far away, be used to pleasure of connect)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.07
Salient(talk with someone far away, causes pleasure)
Evidence: 0.17
¬ Salient(talk with someone far away, be used to pleasure of connect)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.90
Typical(talk with someone far away, causes pleasure)
Evidence: 0.81
¬ Typical(talk with someone far away, causes happyness)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.06
Remarkable(talk with someone far away, causes pleasure)
Evidence: 0.14
¬ Remarkable(talk with someone far away, causes happyness)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.67
Plausible(talk with someone far away, causes pleasure)
Evidence: 0.65
¬ Plausible(talk with someone far away, be used to pleasure of connect)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.07
Salient(talk with someone far away, causes pleasure)
Evidence: 0.15
¬ Salient(talk with someone far away, causes happyness)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.67
Plausible(talk with someone far away, causes pleasure)
Evidence: 0.67
¬ Plausible(talk with someone far away, causes joy)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.67
Plausible(talk with someone far away, causes pleasure)
Evidence: 0.67
¬ Plausible(talk with someone far away, causes happyness)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.07
Salient(talk with someone far away, causes pleasure)
Evidence: 0.90
¬ Typical(talk with someone far away, causes pleasure)
Evidence: 0.06
¬ Remarkable(talk with someone far away, causes pleasure)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.67
Plausible(talk with someone far away, causes pleasure)
Evidence: 0.90
¬ Typical(talk with someone far away, causes pleasure)