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talk with someone far away
:
causes pleasure
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes pleasure
1.00
causes joy
0.83
be used to pleasure of connect
0.83
causes happyness
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.67
Plausible(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.07
¬ Salient(
talk with someone far away
,
causes pleasure
)
Similarity expansion
0.68
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.83
Evidence:
0.06
Remarkable(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.05
¬ Remarkable(
talk with someone far away
,
causes joy
)
0.67
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.83
Evidence:
0.07
Salient(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.06
¬ Salient(
talk with someone far away
,
causes joy
)
0.65
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.83
Evidence:
0.90
Typical(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.83
¬ Typical(
talk with someone far away
,
be used to pleasure of connect
)
0.65
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.83
Evidence:
0.90
Typical(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.92
¬ Typical(
talk with someone far away
,
causes joy
)
0.62
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.83
Evidence:
0.06
Remarkable(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.14
¬ Remarkable(
talk with someone far away
,
be used to pleasure of connect
)
0.60
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.83
Evidence:
0.07
Salient(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.17
¬ Salient(
talk with someone far away
,
be used to pleasure of connect
)
0.59
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.75
Evidence:
0.90
Typical(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.81
¬ Typical(
talk with someone far away
,
causes happyness
)
0.56
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.75
Evidence:
0.06
Remarkable(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.14
¬ Remarkable(
talk with someone far away
,
causes happyness
)
0.56
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.83
Evidence:
0.67
Plausible(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.65
¬ Plausible(
talk with someone far away
,
be used to pleasure of connect
)
0.55
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.75
Evidence:
0.07
Salient(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.15
¬ Salient(
talk with someone far away
,
causes happyness
)
0.55
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.83
Evidence:
0.67
Plausible(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.67
¬ Plausible(
talk with someone far away
,
causes joy
)
0.50
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.75
Evidence:
0.67
Plausible(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.67
¬ Plausible(
talk with someone far away
,
causes happyness
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.95
Similarity weight:
1.00
Evidence:
0.07
Salient(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.90
¬ Typical(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.06
¬ Remarkable(
talk with someone far away
,
causes pleasure
)
Typical implies Plausible
0.33
Rule weight:
0.48
Evidence weight:
0.70
Similarity weight:
1.00
Evidence:
0.67
Plausible(
talk with someone far away
,
causes pleasure
)
⋁
Evidence:
0.90
¬ Typical(
talk with someone far away
,
causes pleasure
)