talk: causes you become friendly

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents talk show
Weight: 0.72
, show
Weight: 0.63
, tv show
Weight: 0.63
, thing
Weight: 0.62
Siblings think
Weight: 0.35
, remember
Weight: 0.34
, chat
Weight: 0.34
, game show
Weight: 0.33
, what
Weight: 0.33

Related properties

Property Similarity
causes you become friendly 1.00
causes you learn thing 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(talk, causes you become friendly)
Evidence: 0.96
¬ Remarkable(think, causes you learn thing)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.76
Evidence: 0.93
Plausible(talk, causes you become friendly)
Evidence: 0.96
Remarkable(think, causes you learn thing)
Evidence: 0.97
¬ Plausible(think, causes you learn thing)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.93
Plausible(talk, causes you become friendly)
Evidence: 0.82
¬ Salient(talk, causes you become friendly)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.82
Salient(talk, causes you become friendly)
Evidence: 0.24
¬ Typical(talk, causes you become friendly)
Evidence: 0.32
¬ Remarkable(talk, causes you become friendly)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.93
Plausible(talk, causes you become friendly)
Evidence: 0.24
¬ Typical(talk, causes you become friendly)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.32
¬ Remarkable(talk, causes you become friendly)
Evidence: 0.03
¬ Typical(think, causes you learn thing)