tell story: be used to entertain child

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to entertain child 1.00
be motivated by entertain child 0.96
be used to entertain someone 0.90
causes entertain person 0.89
be used to teach and entertain person 0.88
causes entertain 0.88
causes entertain other person 0.87
causes entertain others 0.85
be motivated by you like to entertain person 0.85
be motivated by you entertain others 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.91
Plausible(tell story, be used to entertain child)
Evidence: 0.66
¬ Salient(tell story, be used to entertain child)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.91
Plausible(tell story, be used to entertain child)
Evidence: 0.94
¬ Plausible(tell story, be motivated by entertain child)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.18
Typical(tell story, be used to entertain child)
Evidence: 0.12
¬ Typical(tell story, be motivated by entertain child)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.89
Remarkable(tell story, be used to entertain child)
Evidence: 0.93
¬ Remarkable(tell story, be motivated by entertain child)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.18
Typical(tell story, be used to entertain child)
Evidence: 0.06
¬ Typical(tell story, causes entertain person)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.18
Typical(tell story, be used to entertain child)
Evidence: 0.06
¬ Typical(tell story, causes entertain other person)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.18
Typical(tell story, be used to entertain child)
Evidence: 0.08
¬ Typical(tell story, causes entertain)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.91
Plausible(tell story, be used to entertain child)
Evidence: 0.99
¬ Plausible(tell story, causes entertain person)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.18
Typical(tell story, be used to entertain child)
Evidence: 0.10
¬ Typical(tell story, be used to teach and entertain person)
0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.89
Remarkable(tell story, be used to entertain child)
Evidence: 0.88
¬ Remarkable(tell story, causes entertain person)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.91
Plausible(tell story, be used to entertain child)
Evidence: 0.96
¬ Plausible(tell story, be used to teach and entertain person)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.18
Typical(tell story, be used to entertain child)
Evidence: 0.06
¬ Typical(tell story, be motivated by you entertain others)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.91
Plausible(tell story, be used to entertain child)
Evidence: 0.98
¬ Plausible(tell story, causes entertain)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.91
Plausible(tell story, be used to entertain child)
Evidence: 0.99
¬ Plausible(tell story, causes entertain other person)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.89
Remarkable(tell story, be used to entertain child)
Evidence: 0.81
¬ Remarkable(tell story, causes entertain)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.89
Remarkable(tell story, be used to entertain child)
Evidence: 0.92
¬ Remarkable(tell story, be used to teach and entertain person)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.89
Remarkable(tell story, be used to entertain child)
Evidence: 0.92
¬ Remarkable(tell story, causes entertain other person)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.91
Plausible(tell story, be used to entertain child)
Evidence: 0.87
¬ Plausible(tell story, causes entertain others)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.89
Remarkable(tell story, be used to entertain child)
Evidence: 0.82
¬ Remarkable(tell story, causes entertain others)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.91
Plausible(tell story, be used to entertain child)
Evidence: 0.98
¬ Plausible(tell story, be motivated by you entertain others)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.89
Remarkable(tell story, be used to entertain child)
Evidence: 0.94
¬ Remarkable(tell story, be motivated by you entertain others)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.66
Salient(tell story, be used to entertain child)
Evidence: 0.69
¬ Salient(tell story, be motivated by entertain child)
0.57
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.18
Typical(tell story, be used to entertain child)
Evidence: 0.27
¬ Typical(tell story, causes entertain others)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.66
Salient(tell story, be used to entertain child)
Evidence: 0.65
¬ Salient(tell story, causes entertain others)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.66
Salient(tell story, be used to entertain child)
Evidence: 0.74
¬ Salient(tell story, be used to teach and entertain person)
0.53
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.89
Evidence: 0.66
Salient(tell story, be used to entertain child)
Evidence: 0.89
¬ Salient(tell story, causes entertain person)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.66
Salient(tell story, be used to entertain child)
Evidence: 0.87
¬ Salient(tell story, causes entertain other person)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.66
Salient(tell story, be used to entertain child)
Evidence: 0.81
¬ Salient(tell story, be motivated by you entertain others)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.66
Salient(tell story, be used to entertain child)
Evidence: 0.90
¬ Salient(tell story, causes entertain)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.66
Salient(tell story, be used to entertain child)
Evidence: 0.18
¬ Typical(tell story, be used to entertain child)
Evidence: 0.89
¬ Remarkable(tell story, be used to entertain child)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.91
Plausible(tell story, be used to entertain child)
Evidence: 0.18
¬ Typical(tell story, be used to entertain child)