thing: go wrong

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents obstacle
Weight: 0.66
, element
Weight: 0.65
, everything
Weight: 0.65
, reason
Weight: 0.64
Siblings think
Weight: 0.77
, remember
Weight: 0.74
, dark matter
Weight: 0.72
, what
Weight: 0.70
, irony
Weight: 0.70

Related properties

Property Similarity
go wrong 1.00
be motivated by do right 0.82
be happen without your know 0.79
happen to you 0.78
you do 0.78
be at we do not understand 0.77
be used to thinging about something that happen in past 0.77
be used to not make same mistake twice 0.76
be happen all time 0.76
requires find something to think about 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.24
¬ Remarkable(thing, go wrong)
Evidence: 0.66
¬ Remarkable(what, you do)
0.08
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.24
¬ Remarkable(thing, go wrong)
Evidence: 0.76
¬ Remarkable(remember, be used to not make same mistake twice)
0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.24
¬ Remarkable(thing, go wrong)
Evidence: 0.92
¬ Remarkable(remember, be used to thinging about something that happen in past)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.92
Remarkable(remember, be used to thinging about something that happen in past)
Evidence: 0.89
¬ Plausible(remember, be used to thinging about something that happen in past)
0.41
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.76
Remarkable(remember, be used to not make same mistake twice)
Evidence: 0.52
¬ Plausible(remember, be used to not make same mistake twice)
0.41
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.66
Remarkable(what, you do)
Evidence: 0.49
¬ Plausible(what, you do)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.33
¬ Salient(thing, go wrong)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.54
Typical(thing, go wrong)
Evidence: 0.12
¬ Typical(thing, happen to you)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.54
Typical(thing, go wrong)
Evidence: 0.26
¬ Typical(thing, be happen without your know)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.54
Typical(thing, go wrong)
Evidence: 0.30
¬ Typical(thing, be at we do not understand)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.54
Typical(thing, go wrong)
Evidence: 0.38
¬ Typical(thing, be happen all time)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.28
¬ Plausible(thing, be happen all time)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.42
¬ Plausible(thing, be at we do not understand)
0.45
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.46
¬ Plausible(thing, be happen without your know)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.33
Salient(thing, go wrong)
Evidence: 0.56
¬ Salient(thing, be at we do not understand)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.33
Salient(thing, go wrong)
Evidence: 0.60
¬ Salient(thing, be happen all time)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.24
Remarkable(thing, go wrong)
Evidence: 0.56
¬ Remarkable(thing, be at we do not understand)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.33
Salient(thing, go wrong)
Evidence: 0.70
¬ Salient(thing, be happen without your know)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.79
Evidence: 0.24
Remarkable(thing, go wrong)
Evidence: 0.70
¬ Remarkable(thing, be happen without your know)
0.31
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.24
Remarkable(thing, go wrong)
Evidence: 0.68
¬ Remarkable(thing, be happen all time)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.78
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.76
¬ Plausible(thing, happen to you)
0.29
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.78
Evidence: 0.24
Remarkable(thing, go wrong)
Evidence: 0.75
¬ Remarkable(thing, happen to you)
0.26
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.78
Evidence: 0.33
Salient(thing, go wrong)
Evidence: 0.91
¬ Salient(thing, happen to you)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.33
Salient(thing, go wrong)
Evidence: 0.54
¬ Typical(thing, go wrong)
Evidence: 0.24
¬ Remarkable(thing, go wrong)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.26
Plausible(thing, go wrong)
Evidence: 0.54
¬ Typical(thing, go wrong)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.24
¬ Remarkable(thing, go wrong)
Evidence: 0.05
¬ Typical(remember, be used to thinging about something that happen in past)
0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.24
¬ Remarkable(thing, go wrong)
Evidence: 0.24
¬ Typical(what, you do)
0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.24
¬ Remarkable(thing, go wrong)
Evidence: 0.25
¬ Typical(remember, be used to not make same mistake twice)