thing: need sensory system

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents obstacle
Weight: 0.66
, element
Weight: 0.65
, everything
Weight: 0.65
, reason
Weight: 0.64
Siblings living thing
Weight: 0.75
, dark matter
Weight: 0.72

Related properties

Property Similarity
need sensory system 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.01
Rule weight: 0.13
Evidence weight: 0.07
Similarity weight: 1.00
Evidence: 1.00
¬ Remarkable(thing, need sensory system)
Evidence: 0.94
¬ Remarkable(living thing, need sensory system)

Remarkability from sibling implausibility

0.60
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(thing, need sensory system)
Evidence: 0.94
Remarkable(living thing, need sensory system)
Evidence: 0.91
¬ Plausible(living thing, need sensory system)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(thing, need sensory system)
Evidence: 1.00
¬ Salient(thing, need sensory system)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Salient(thing, need sensory system)
Evidence: 0.93
¬ Typical(thing, need sensory system)
Evidence: 1.00
¬ Remarkable(thing, need sensory system)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(thing, need sensory system)
Evidence: 0.93
¬ Typical(thing, need sensory system)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 1.00
¬ Remarkable(thing, need sensory system)
Evidence: 0.32
¬ Typical(living thing, need sensory system)