tick: be bad for humans

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents vector
Weight: 0.63
, parasite
Weight: 0.62
, thing
Weight: 0.60
, insect
Weight: 0.59
, mark
Weight: 0.55
Siblings mosquito bite
Weight: 0.33
, ladybug
Weight: 0.32
, mosquito
Weight: 0.32
, dung beetle
Weight: 0.32

Related properties

Property Similarity
be bad for humans 1.00
get on humans 0.92
be harmful to humans 0.89
bite humans 0.83
be attracted to humans 0.82
attach to humans 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.38
¬ Remarkable(tick, be bad for humans)
Evidence: 0.94
¬ Remarkable(mosquito, bite humans)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.62
Plausible(tick, be bad for humans)
Evidence: 0.94
Remarkable(mosquito, bite humans)
Evidence: 0.67
¬ Plausible(mosquito, bite humans)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.62
Plausible(tick, be bad for humans)
Evidence: 0.55
¬ Salient(tick, be bad for humans)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.92
Evidence: 0.77
Typical(tick, be bad for humans)
Evidence: 0.23
¬ Typical(tick, get on humans)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.62
Plausible(tick, be bad for humans)
Evidence: 0.38
¬ Plausible(tick, get on humans)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.77
Typical(tick, be bad for humans)
Evidence: 0.28
¬ Typical(tick, bite humans)
0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.77
Typical(tick, be bad for humans)
Evidence: 0.03
¬ Typical(tick, attach to humans)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.77
Typical(tick, be bad for humans)
Evidence: 0.79
¬ Typical(tick, be harmful to humans)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.62
Plausible(tick, be bad for humans)
Evidence: 0.39
¬ Plausible(tick, bite humans)
0.60
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.92
Evidence: 0.55
Salient(tick, be bad for humans)
Evidence: 0.54
¬ Salient(tick, get on humans)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.77
Typical(tick, be bad for humans)
Evidence: 0.68
¬ Typical(tick, be attracted to humans)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.55
Salient(tick, be bad for humans)
Evidence: 0.51
¬ Salient(tick, bite humans)
0.53
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.89
Evidence: 0.62
Plausible(tick, be bad for humans)
Evidence: 0.78
¬ Plausible(tick, be harmful to humans)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.55
Salient(tick, be bad for humans)
Evidence: 0.49
¬ Salient(tick, attach to humans)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.62
Plausible(tick, be bad for humans)
Evidence: 0.73
¬ Plausible(tick, be attracted to humans)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.62
Plausible(tick, be bad for humans)
Evidence: 0.64
¬ Plausible(tick, attach to humans)
0.46
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.89
Evidence: 0.55
Salient(tick, be bad for humans)
Evidence: 0.89
¬ Salient(tick, be harmful to humans)
0.43
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.55
Salient(tick, be bad for humans)
Evidence: 0.84
¬ Salient(tick, be attracted to humans)
0.40
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.89
Evidence: 0.38
Remarkable(tick, be bad for humans)
Evidence: 0.76
¬ Remarkable(tick, be harmful to humans)
0.37
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.92
Evidence: 0.38
Remarkable(tick, be bad for humans)
Evidence: 0.86
¬ Remarkable(tick, get on humans)
0.36
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.82
Evidence: 0.38
Remarkable(tick, be bad for humans)
Evidence: 0.79
¬ Remarkable(tick, be attracted to humans)
0.35
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.83
Evidence: 0.38
Remarkable(tick, be bad for humans)
Evidence: 0.82
¬ Remarkable(tick, bite humans)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.38
Remarkable(tick, be bad for humans)
Evidence: 0.95
¬ Remarkable(tick, attach to humans)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.55
Salient(tick, be bad for humans)
Evidence: 0.77
¬ Typical(tick, be bad for humans)
Evidence: 0.38
¬ Remarkable(tick, be bad for humans)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.62
Plausible(tick, be bad for humans)
Evidence: 0.77
¬ Typical(tick, be bad for humans)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.38
¬ Remarkable(tick, be bad for humans)
Evidence: 0.52
¬ Typical(mosquito, bite humans)