tie: is in

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.60
, person
Weight: 0.55
, part
Weight: 0.54
, time
Weight: 0.54
, accessory
Weight: 0.53
Siblings bolo
Weight: 0.40
, play game
Weight: 0.33
, playing game
Weight: 0.33
, win
Weight: 0.33

Related properties

Property Similarity
is in 1.00
is one on 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.22
Plausible(tie, is in)
Evidence: 0.49
¬ Salient(tie, is in)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.95
Remarkable(tie, is in)
Evidence: 0.92
¬ Remarkable(tie, is one on)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.05
Typical(tie, is in)
Evidence: 0.12
¬ Typical(tie, is one on)
0.53
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.82
Evidence: 0.22
Plausible(tie, is in)
Evidence: 0.31
¬ Plausible(tie, is one on)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.49
Salient(tie, is in)
Evidence: 0.56
¬ Salient(tie, is one on)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.49
Salient(tie, is in)
Evidence: 0.05
¬ Typical(tie, is in)
Evidence: 0.95
¬ Remarkable(tie, is in)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.22
Plausible(tie, is in)
Evidence: 0.05
¬ Typical(tie, is in)