tile: be used to game such as domino

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.61
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Weight: 0.34
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Related properties

Property Similarity
be used to game such as domino 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.36
Plausible(tile, be used to game such as domino)
Evidence: 0.04
¬ Salient(tile, be used to game such as domino)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.04
Salient(tile, be used to game such as domino)
Evidence: 0.98
¬ Typical(tile, be used to game such as domino)
Evidence: 0.06
¬ Remarkable(tile, be used to game such as domino)

Typical implies Plausible

0.18
Rule weight: 0.48
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.36
Plausible(tile, be used to game such as domino)
Evidence: 0.98
¬ Typical(tile, be used to game such as domino)