timer: work in terms of cool downs like fishing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.61
, circuit
Weight: 0.61
, thing
Weight: 0.56
, event
Weight: 0.55
Siblings counter
Weight: 0.57
, circuit breaker
Weight: 0.33
, alarm clock
Weight: 0.33
, metronome
Weight: 0.33

Related properties

Property Similarity
work in terms of cool downs like fishing 1.00
work in terms of downs like fishing 0.98
work in terms of cool downs 0.93
work in terms of downs 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.43
Plausible(timer, work in terms of cool downs like fishing)
Evidence: 0.29
¬ Salient(timer, work in terms of cool downs like fishing)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.98
Evidence: 0.21
Remarkable(timer, work in terms of cool downs like fishing)
Evidence: 0.19
¬ Remarkable(timer, work in terms of downs like fishing)
0.69
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.98
Evidence: 0.29
Salient(timer, work in terms of cool downs like fishing)
Evidence: 0.25
¬ Salient(timer, work in terms of downs like fishing)
0.67
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.66
Typical(timer, work in terms of cool downs like fishing)
Evidence: 0.60
¬ Typical(timer, work in terms of downs like fishing)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.43
Plausible(timer, work in terms of cool downs like fishing)
Evidence: 0.37
¬ Plausible(timer, work in terms of downs like fishing)
0.55
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.66
Typical(timer, work in terms of cool downs like fishing)
Evidence: 0.91
¬ Typical(timer, work in terms of cool downs)
0.55
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.21
Remarkable(timer, work in terms of cool downs like fishing)
Evidence: 0.40
¬ Remarkable(timer, work in terms of cool downs)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.66
Typical(timer, work in terms of cool downs like fishing)
Evidence: 0.86
¬ Typical(timer, work in terms of downs)
0.51
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.90
Evidence: 0.21
Remarkable(timer, work in terms of cool downs like fishing)
Evidence: 0.43
¬ Remarkable(timer, work in terms of downs)
0.35
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.93
Evidence: 0.43
Plausible(timer, work in terms of cool downs like fishing)
Evidence: 0.98
¬ Plausible(timer, work in terms of cool downs)
0.34
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.90
Evidence: 0.43
Plausible(timer, work in terms of cool downs like fishing)
Evidence: 0.98
¬ Plausible(timer, work in terms of downs)
0.31
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.90
Evidence: 0.29
Salient(timer, work in terms of cool downs like fishing)
Evidence: 0.84
¬ Salient(timer, work in terms of downs)
0.31
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.93
Evidence: 0.29
Salient(timer, work in terms of cool downs like fishing)
Evidence: 0.86
¬ Salient(timer, work in terms of cool downs)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.29
Salient(timer, work in terms of cool downs like fishing)
Evidence: 0.66
¬ Typical(timer, work in terms of cool downs like fishing)
Evidence: 0.21
¬ Remarkable(timer, work in terms of cool downs like fishing)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.43
Plausible(timer, work in terms of cool downs like fishing)
Evidence: 0.66
¬ Typical(timer, work in terms of cool downs like fishing)