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token slot
:
be used to play video game
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to play video game
1.00
be at video game machine
0.91
be used to play game at arcade
0.85
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.46
Plausible(
token slot
,
be used to play video game
)
⋁
Evidence:
0.15
¬ Salient(
token slot
,
be used to play video game
)
Similarity expansion
0.73
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.91
Evidence:
0.15
Salient(
token slot
,
be used to play video game
)
⋁
Evidence:
0.08
¬ Salient(
token slot
,
be at video game machine
)
0.68
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.91
Evidence:
0.25
Remarkable(
token slot
,
be used to play video game
)
⋁
Evidence:
0.16
¬ Remarkable(
token slot
,
be at video game machine
)
0.67
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.91
Evidence:
0.81
Typical(
token slot
,
be used to play video game
)
⋁
Evidence:
0.70
¬ Typical(
token slot
,
be at video game machine
)
0.61
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.85
Evidence:
0.81
Typical(
token slot
,
be used to play video game
)
⋁
Evidence:
0.78
¬ Typical(
token slot
,
be used to play game at arcade
)
0.60
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.85
Evidence:
0.15
Salient(
token slot
,
be used to play video game
)
⋁
Evidence:
0.19
¬ Salient(
token slot
,
be used to play game at arcade
)
0.56
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.85
Evidence:
0.46
Plausible(
token slot
,
be used to play video game
)
⋁
Evidence:
0.41
¬ Plausible(
token slot
,
be used to play game at arcade
)
0.52
Rule weight:
0.85
Evidence weight:
0.68
Similarity weight:
0.91
Evidence:
0.46
Plausible(
token slot
,
be used to play video game
)
⋁
Evidence:
0.60
¬ Plausible(
token slot
,
be at video game machine
)
0.52
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.85
Evidence:
0.25
Remarkable(
token slot
,
be used to play video game
)
⋁
Evidence:
0.37
¬ Remarkable(
token slot
,
be used to play game at arcade
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.83
Similarity weight:
1.00
Evidence:
0.15
Salient(
token slot
,
be used to play video game
)
⋁
Evidence:
0.81
¬ Typical(
token slot
,
be used to play video game
)
⋁
Evidence:
0.25
¬ Remarkable(
token slot
,
be used to play video game
)
Typical implies Plausible
0.27
Rule weight:
0.48
Evidence weight:
0.56
Similarity weight:
1.00
Evidence:
0.46
Plausible(
token slot
,
be used to play video game
)
⋁
Evidence:
0.81
¬ Typical(
token slot
,
be used to play video game
)