token slot: be used to put coin into machine

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to put coin into machine 1.00
be used to insert token into 0.77
be at slot machine 0.76
be at video game machine 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.57
Plausible(token slot, be used to put coin into machine)
Evidence: 0.03
¬ Salient(token slot, be used to put coin into machine)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.85
Typical(token slot, be used to put coin into machine)
Evidence: 0.26
¬ Typical(token slot, be at slot machine)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.03
Salient(token slot, be used to put coin into machine)
Evidence: 0.08
¬ Salient(token slot, be at video game machine)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.85
Typical(token slot, be used to put coin into machine)
Evidence: 0.59
¬ Typical(token slot, be used to insert token into)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.85
Typical(token slot, be used to put coin into machine)
Evidence: 0.70
¬ Typical(token slot, be at video game machine)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.07
Remarkable(token slot, be used to put coin into machine)
Evidence: 0.16
¬ Remarkable(token slot, be at video game machine)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.57
Plausible(token slot, be used to put coin into machine)
Evidence: 0.39
¬ Plausible(token slot, be used to insert token into)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.57
Plausible(token slot, be used to put coin into machine)
Evidence: 0.60
¬ Plausible(token slot, be at video game machine)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.76
Evidence: 0.57
Plausible(token slot, be used to put coin into machine)
Evidence: 0.85
¬ Plausible(token slot, be at slot machine)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.03
Salient(token slot, be used to put coin into machine)
Evidence: 0.46
¬ Salient(token slot, be used to insert token into)
0.34
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.07
Remarkable(token slot, be used to put coin into machine)
Evidence: 0.52
¬ Remarkable(token slot, be at slot machine)
0.30
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.77
Evidence: 0.07
Remarkable(token slot, be used to put coin into machine)
Evidence: 0.58
¬ Remarkable(token slot, be used to insert token into)
0.20
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.76
Evidence: 0.03
Salient(token slot, be used to put coin into machine)
Evidence: 0.71
¬ Salient(token slot, be at slot machine)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.03
Salient(token slot, be used to put coin into machine)
Evidence: 0.85
¬ Typical(token slot, be used to put coin into machine)
Evidence: 0.07
¬ Remarkable(token slot, be used to put coin into machine)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.57
Plausible(token slot, be used to put coin into machine)
Evidence: 0.85
¬ Typical(token slot, be used to put coin into machine)