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token slot
:
be used to put coin into machine
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to put coin into machine
1.00
be used to insert token into
0.77
be at slot machine
0.76
be at video game machine
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.57
Plausible(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.03
¬ Salient(
token slot
,
be used to put coin into machine
)
Similarity expansion
0.63
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.76
Evidence:
0.85
Typical(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.26
¬ Typical(
token slot
,
be at slot machine
)
0.60
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.76
Evidence:
0.03
Salient(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.08
¬ Salient(
token slot
,
be at video game machine
)
0.60
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.77
Evidence:
0.85
Typical(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.59
¬ Typical(
token slot
,
be used to insert token into
)
0.58
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.76
Evidence:
0.85
Typical(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.70
¬ Typical(
token slot
,
be at video game machine
)
0.55
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.76
Evidence:
0.07
Remarkable(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.16
¬ Remarkable(
token slot
,
be at video game machine
)
0.55
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.77
Evidence:
0.57
Plausible(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.39
¬ Plausible(
token slot
,
be used to insert token into
)
0.48
Rule weight:
0.85
Evidence weight:
0.74
Similarity weight:
0.76
Evidence:
0.57
Plausible(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.60
¬ Plausible(
token slot
,
be at video game machine
)
0.41
Rule weight:
0.85
Evidence weight:
0.63
Similarity weight:
0.76
Evidence:
0.57
Plausible(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.85
¬ Plausible(
token slot
,
be at slot machine
)
0.36
Rule weight:
0.85
Evidence weight:
0.55
Similarity weight:
0.77
Evidence:
0.03
Salient(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.46
¬ Salient(
token slot
,
be used to insert token into
)
0.34
Rule weight:
0.85
Evidence weight:
0.52
Similarity weight:
0.76
Evidence:
0.07
Remarkable(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.52
¬ Remarkable(
token slot
,
be at slot machine
)
0.30
Rule weight:
0.85
Evidence weight:
0.46
Similarity weight:
0.77
Evidence:
0.07
Remarkable(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.58
¬ Remarkable(
token slot
,
be used to insert token into
)
0.20
Rule weight:
0.85
Evidence weight:
0.31
Similarity weight:
0.76
Evidence:
0.03
Salient(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.71
¬ Salient(
token slot
,
be at slot machine
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.03
Salient(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.85
¬ Typical(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.07
¬ Remarkable(
token slot
,
be used to put coin into machine
)
Typical implies Plausible
0.30
Rule weight:
0.48
Evidence weight:
0.63
Similarity weight:
1.00
Evidence:
0.57
Plausible(
token slot
,
be used to put coin into machine
)
⋁
Evidence:
0.85
¬ Typical(
token slot
,
be used to put coin into machine
)