token: be calculated end game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.57
, item
Weight: 0.56
, prize
Weight: 0.51
, game
Weight: 0.50
, word
Weight: 0.49
Siblings badge
Weight: 0.63
, debit card
Weight: 0.32
, sound card
Weight: 0.31
, business card
Weight: 0.31

Related properties

Property Similarity
be calculated end game 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.58
Plausible(token, be calculated end game)
Evidence: 0.51
¬ Salient(token, be calculated end game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.51
Salient(token, be calculated end game)
Evidence: 0.74
¬ Typical(token, be calculated end game)
Evidence: 0.34
¬ Remarkable(token, be calculated end game)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.58
Plausible(token, be calculated end game)
Evidence: 0.74
¬ Typical(token, be calculated end game)