tom tom: be used to play percussion music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to play percussion music 1.00
be at music store 0.78
be used to drum 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.49
Plausible(tom tom, be used to play percussion music)
Evidence: 0.13
¬ Salient(tom tom, be used to play percussion music)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.13
Salient(tom tom, be used to play percussion music)
Evidence: 0.06
¬ Salient(tom tom, be at music store)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.20
Remarkable(tom tom, be used to play percussion music)
Evidence: 0.10
¬ Remarkable(tom tom, be at music store)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.13
Salient(tom tom, be used to play percussion music)
Evidence: 0.15
¬ Salient(tom tom, be used to drum)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.20
Remarkable(tom tom, be used to play percussion music)
Evidence: 0.18
¬ Remarkable(tom tom, be used to drum)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.49
Plausible(tom tom, be used to play percussion music)
Evidence: 0.37
¬ Plausible(tom tom, be used to drum)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.73
Typical(tom tom, be used to play percussion music)
Evidence: 0.82
¬ Typical(tom tom, be at music store)
0.49
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.73
Typical(tom tom, be used to play percussion music)
Evidence: 0.85
¬ Typical(tom tom, be used to drum)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.49
Plausible(tom tom, be used to play percussion music)
Evidence: 0.54
¬ Plausible(tom tom, be at music store)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.13
Salient(tom tom, be used to play percussion music)
Evidence: 0.73
¬ Typical(tom tom, be used to play percussion music)
Evidence: 0.20
¬ Remarkable(tom tom, be used to play percussion music)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.49
Plausible(tom tom, be used to play percussion music)
Evidence: 0.73
¬ Typical(tom tom, be used to play percussion music)