tom: go out in contents of dead mans pockets

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.64
, kid
Weight: 0.60
, guy
Weight: 0.59
, artist
Weight: 0.58
Siblings john smith
Weight: 0.36
, adam smith
Weight: 0.35

Related properties

Property Similarity
go out in contents of dead mans pockets 1.00
go out in contents of mans pockets 0.98
keep in background from story contents of dead mans pocketl 0.90
go out in contents 0.87
keep in background from story contents of mans pocketl 0.86
keep in background from story contents 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.72
Plausible(tom, go out in contents of dead mans pockets)
Evidence: 0.79
¬ Salient(tom, go out in contents of dead mans pockets)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.73
Typical(tom, go out in contents of dead mans pockets)
Evidence: 0.59
¬ Typical(tom, go out in contents of mans pockets)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.98
Evidence: 0.79
Salient(tom, go out in contents of dead mans pockets)
Evidence: 0.77
¬ Salient(tom, go out in contents of mans pockets)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.98
Evidence: 0.70
Remarkable(tom, go out in contents of dead mans pockets)
Evidence: 0.72
¬ Remarkable(tom, go out in contents of mans pockets)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.70
Remarkable(tom, go out in contents of dead mans pockets)
Evidence: 0.54
¬ Remarkable(tom, keep in background from story contents of dead mans pocketl)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.79
Salient(tom, go out in contents of dead mans pockets)
Evidence: 0.79
¬ Salient(tom, keep in background from story contents of dead mans pocketl)
0.62
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.98
Evidence: 0.72
Plausible(tom, go out in contents of dead mans pockets)
Evidence: 0.95
¬ Plausible(tom, go out in contents of mans pockets)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.72
Plausible(tom, go out in contents of dead mans pockets)
Evidence: 0.78
¬ Plausible(tom, keep in background from story contents of dead mans pocketl)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.73
Typical(tom, go out in contents of dead mans pockets)
Evidence: 0.85
¬ Typical(tom, keep in background from story contents of dead mans pocketl)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.79
Salient(tom, go out in contents of dead mans pockets)
Evidence: 0.73
¬ Typical(tom, go out in contents of dead mans pockets)
Evidence: 0.70
¬ Remarkable(tom, go out in contents of dead mans pockets)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.72
Plausible(tom, go out in contents of dead mans pockets)
Evidence: 0.73
¬ Typical(tom, go out in contents of dead mans pockets)