touch: be important in human experience

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents element
Weight: 0.63
, factor
Weight: 0.62
, feature
Weight: 0.62
, function
Weight: 0.61
, hit
Weight: 0.61
Siblings eye contact
Weight: 0.34
, dimension
Weight: 0.33
, touchscreen
Weight: 0.32
, aspect
Weight: 0.32
, contact
Weight: 0.32

Related properties

Property Similarity
be important in human experience 1.00
be important in experience 0.92
be important to humans 0.78
is most important sense 0.77
be most important sense for survival 0.76
is important sense 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(touch, be important in human experience)
Evidence: 0.96
¬ Salient(touch, be important in human experience)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.92
Evidence: 0.96
Salient(touch, be important in human experience)
Evidence: 0.98
¬ Salient(touch, be important in experience)
0.74
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.93
Typical(touch, be important in human experience)
Evidence: 0.97
¬ Typical(touch, be important in experience)
0.71
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.92
Evidence: 0.89
Plausible(touch, be important in human experience)
Evidence: 0.93
¬ Plausible(touch, be important in experience)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.96
Salient(touch, be important in human experience)
Evidence: 0.97
¬ Salient(touch, be important to humans)
0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.96
Salient(touch, be important in human experience)
Evidence: 0.96
¬ Salient(touch, is most important sense)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.93
Typical(touch, be important in human experience)
Evidence: 0.96
¬ Typical(touch, be important to humans)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.96
Salient(touch, be important in human experience)
Evidence: 0.89
¬ Salient(touch, is important sense)
0.62
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.92
Evidence: 0.66
Remarkable(touch, be important in human experience)
Evidence: 0.64
¬ Remarkable(touch, be important in experience)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.96
Salient(touch, be important in human experience)
Evidence: 0.99
¬ Salient(touch, be most important sense for survival)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.93
Typical(touch, be important in human experience)
Evidence: 0.67
¬ Typical(touch, is important sense)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.93
Typical(touch, be important in human experience)
Evidence: 0.89
¬ Typical(touch, is most important sense)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.89
Plausible(touch, be important in human experience)
Evidence: 0.92
¬ Plausible(touch, be important to humans)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.93
Typical(touch, be important in human experience)
Evidence: 0.99
¬ Typical(touch, be most important sense for survival)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.89
Plausible(touch, be important in human experience)
Evidence: 0.73
¬ Plausible(touch, is important sense)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.89
Plausible(touch, be important in human experience)
Evidence: 0.88
¬ Plausible(touch, is most important sense)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.89
Plausible(touch, be important in human experience)
Evidence: 0.95
¬ Plausible(touch, be most important sense for survival)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.66
Remarkable(touch, be important in human experience)
Evidence: 0.63
¬ Remarkable(touch, be important to humans)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.66
Remarkable(touch, be important in human experience)
Evidence: 0.61
¬ Remarkable(touch, be most important sense for survival)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.66
Remarkable(touch, be important in human experience)
Evidence: 0.74
¬ Remarkable(touch, is most important sense)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.75
Evidence: 0.66
Remarkable(touch, be important in human experience)
Evidence: 0.83
¬ Remarkable(touch, is important sense)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Salient(touch, be important in human experience)
Evidence: 0.93
¬ Typical(touch, be important in human experience)
Evidence: 0.66
¬ Remarkable(touch, be important in human experience)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(touch, be important in human experience)
Evidence: 0.93
¬ Typical(touch, be important in human experience)