tourist: create problem for wildlife

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents visitor
Weight: 0.60
, other people
Weight: 0.53
, site
Weight: 0.51
, man
Weight: 0.50
Siblings business people
Weight: 0.32
, policeman
Weight: 0.32
, amusement park
Weight: 0.31
, young people
Weight: 0.31

Related properties

Property Similarity
create problem for wildlife 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.48
Plausible(tourist, create problem for wildlife)
Evidence: 0.47
¬ Salient(tourist, create problem for wildlife)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.47
Salient(tourist, create problem for wildlife)
Evidence: 0.51
¬ Typical(tourist, create problem for wildlife)
Evidence: 0.59
¬ Remarkable(tourist, create problem for wildlife)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.48
Plausible(tourist, create problem for wildlife)
Evidence: 0.51
¬ Typical(tourist, create problem for wildlife)