toy: be fun play with

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents merchandise
Weight: 0.61
, item
Weight: 0.59
, object
Weight: 0.59
, gift
Weight: 0.59
Siblings toy soldier
Weight: 0.75
, toy car
Weight: 0.72
, doll
Weight: 0.66
, vibrator
Weight: 0.64
, candy cane
Weight: 0.63

Related properties

Property Similarity
be fun play with 1.00
be fun play 0.99
has trait fun 0.84
be good for kids 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.69
Plausible(toy, be fun play with)
Evidence: 0.83
¬ Salient(toy, be fun play with)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.99
Evidence: 0.83
Salient(toy, be fun play with)
Evidence: 0.84
¬ Salient(toy, be fun play)
0.71
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.99
Evidence: 0.80
Remarkable(toy, be fun play with)
Evidence: 0.78
¬ Remarkable(toy, be fun play)
0.66
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.69
Plausible(toy, be fun play with)
Evidence: 0.71
¬ Plausible(toy, be fun play)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.99
Evidence: 0.65
Typical(toy, be fun play with)
Evidence: 0.69
¬ Typical(toy, be fun play)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.83
Salient(toy, be fun play with)
Evidence: 0.89
¬ Salient(toy, has trait fun)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.83
Salient(toy, be fun play with)
Evidence: 0.65
¬ Typical(toy, be fun play with)
Evidence: 0.80
¬ Remarkable(toy, be fun play with)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.69
Plausible(toy, be fun play with)
Evidence: 0.65
¬ Typical(toy, be fun play with)