trash container: be used to play game with crumple paper

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.57
Siblings garbage
Weight: 0.35
, jar
Weight: 0.33
, suitcase
Weight: 0.32
, crate
Weight: 0.32
, bucket
Weight: 0.32

Related properties

Property Similarity
be used to play game with crumple paper 1.00
be used to throw away crumple up paper 0.92
hold crumple piece of paper 0.92

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.18
¬ Remarkable(trash container, be used to play game with crumple paper)
Evidence: 0.08
¬ Remarkable(jar, hold crumple piece of paper)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.13
Plausible(trash container, be used to play game with crumple paper)
Evidence: 0.08
Remarkable(jar, hold crumple piece of paper)
Evidence: 0.16
¬ Plausible(jar, hold crumple piece of paper)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.13
Plausible(trash container, be used to play game with crumple paper)
Evidence: 0.22
¬ Salient(trash container, be used to play game with crumple paper)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.92
Evidence: 0.13
Plausible(trash container, be used to play game with crumple paper)
Evidence: 0.17
¬ Plausible(trash container, be used to throw away crumple up paper)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.22
Salient(trash container, be used to play game with crumple paper)
Evidence: 0.21
¬ Salient(trash container, be used to throw away crumple up paper)
0.66
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.75
Typical(trash container, be used to play game with crumple paper)
Evidence: 0.68
¬ Typical(trash container, be used to throw away crumple up paper)
0.65
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.18
Remarkable(trash container, be used to play game with crumple paper)
Evidence: 0.21
¬ Remarkable(trash container, be used to throw away crumple up paper)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.22
Salient(trash container, be used to play game with crumple paper)
Evidence: 0.75
¬ Typical(trash container, be used to play game with crumple paper)
Evidence: 0.18
¬ Remarkable(trash container, be used to play game with crumple paper)

Typical implies Plausible

0.16
Rule weight: 0.48
Evidence weight: 0.34
Similarity weight: 1.00
Evidence: 0.13
Plausible(trash container, be used to play game with crumple paper)
Evidence: 0.75
¬ Typical(trash container, be used to play game with crumple paper)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.18
¬ Remarkable(trash container, be used to play game with crumple paper)
Evidence: 0.81
¬ Typical(jar, hold crumple piece of paper)