traveller: is quiet

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.54
, word
Weight: 0.48
, individual
Weight: 0.46
, person
Weight: 0.46
, article
Weight: 0.45
Siblings hockey game
Weight: 0.28
, chess game
Weight: 0.28
, football game
Weight: 0.28
, cricket game
Weight: 0.28
, baseball game
Weight: 0.28

Related properties

Property Similarity
is quiet 1.00
has silence still 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.16
¬ Remarkable(traveller, is quiet)
Evidence: 0.19
¬ Remarkable(baseball game, is quiet)
0.13
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.16
¬ Remarkable(traveller, is quiet)
Evidence: 0.28
¬ Remarkable(football game, is quiet)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.18
Plausible(traveller, is quiet)
Evidence: 0.19
Remarkable(baseball game, is quiet)
Evidence: 0.34
¬ Plausible(baseball game, is quiet)
0.41
Rule weight: 0.60
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.18
Plausible(traveller, is quiet)
Evidence: 0.28
Remarkable(football game, is quiet)
Evidence: 0.52
¬ Plausible(football game, is quiet)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.18
Plausible(traveller, is quiet)
Evidence: 0.17
¬ Salient(traveller, is quiet)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.18
Plausible(traveller, is quiet)
Evidence: 0.08
¬ Plausible(traveller, has silence still)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.17
Salient(traveller, is quiet)
Evidence: 0.08
¬ Salient(traveller, has silence still)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.16
Remarkable(traveller, is quiet)
Evidence: 0.09
¬ Remarkable(traveller, has silence still)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.43
Typical(traveller, is quiet)
Evidence: 0.30
¬ Typical(traveller, has silence still)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.17
Salient(traveller, is quiet)
Evidence: 0.43
¬ Typical(traveller, is quiet)
Evidence: 0.16
¬ Remarkable(traveller, is quiet)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.18
Plausible(traveller, is quiet)
Evidence: 0.43
¬ Typical(traveller, is quiet)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.16
¬ Remarkable(traveller, is quiet)
Evidence: 0.60
¬ Typical(baseball game, is quiet)
0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.16
¬ Remarkable(traveller, is quiet)
Evidence: 0.73
¬ Typical(football game, is quiet)