treadmill: suck at math

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents machine
Weight: 0.71
, device
Weight: 0.62
, excercise
Weight: 0.59
, thing
Weight: 0.59
, fitness
Weight: 0.58
Siblings time machine
Weight: 0.34
, fax machine
Weight: 0.34
, laptop computer
Weight: 0.34
, sewing machine
Weight: 0.33
, computer keyboard
Weight: 0.33

Related properties

Property Similarity
suck at math 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.03
Plausible(treadmill, suck at math)
Evidence: 0.03
¬ Salient(treadmill, suck at math)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.03
Salient(treadmill, suck at math)
Evidence: 0.20
¬ Typical(treadmill, suck at math)
Evidence: 0.03
¬ Remarkable(treadmill, suck at math)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.03
Plausible(treadmill, suck at math)
Evidence: 0.20
¬ Typical(treadmill, suck at math)