trunk: be used to hold item inside of it

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents car
Weight: 0.62
, door
Weight: 0.60
, branch
Weight: 0.58
, material
Weight: 0.56
Siblings police car
Weight: 0.35
, front door
Weight: 0.35
, pickup truck
Weight: 0.34
, car wash
Weight: 0.34
, driveway
Weight: 0.34

Related properties

Property Similarity
be used to hold item inside of it 1.00
be used to move store item 0.85
be used to put thing into 0.79
be used to keep person out of room 0.78
be used to get from one place to another 0.78
be used to keep person in room 0.78
be used to make something 0.78
be used to lock out outside world 0.78
has seat inside 0.77
be used to move from one room to another 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.50
Rule weight: 0.66
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.91
Plausible(car, be used to get from one place to another)
Evidence: 0.36
¬ Typical(trunk, be used to hold item inside of it)
0.47
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.76
Plausible(door, be used to move from one room to another)
Evidence: 0.36
¬ Typical(trunk, be used to hold item inside of it)
0.45
Rule weight: 0.66
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.67
Plausible(door, be used to lock out outside world)
Evidence: 0.36
¬ Typical(trunk, be used to hold item inside of it)
0.45
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.63
Plausible(material, be used to make something)
Evidence: 0.36
¬ Typical(trunk, be used to hold item inside of it)
0.41
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.41
Plausible(door, be used to keep person in room)
Evidence: 0.36
¬ Typical(trunk, be used to hold item inside of it)
0.41
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.39
Plausible(door, be used to keep person out of room)
Evidence: 0.36
¬ Typical(trunk, be used to hold item inside of it)
0.41
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.42
Plausible(car, has seat inside)
Evidence: 0.36
¬ Typical(trunk, be used to hold item inside of it)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.26
Plausible(trunk, be used to hold item inside of it)
Evidence: 0.39
¬ Plausible(door, be used to keep person out of room)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.26
Plausible(trunk, be used to hold item inside of it)
Evidence: 0.41
¬ Plausible(door, be used to keep person in room)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.26
Plausible(trunk, be used to hold item inside of it)
Evidence: 0.42
¬ Plausible(car, has seat inside)
0.04
Rule weight: 0.09
Evidence weight: 0.54
Similarity weight: 0.78
Evidence: 0.26
Plausible(trunk, be used to hold item inside of it)
Evidence: 0.63
¬ Plausible(material, be used to make something)
0.04
Rule weight: 0.09
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.26
Plausible(trunk, be used to hold item inside of it)
Evidence: 0.67
¬ Plausible(door, be used to lock out outside world)
0.03
Rule weight: 0.09
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.26
Plausible(trunk, be used to hold item inside of it)
Evidence: 0.76
¬ Plausible(door, be used to move from one room to another)
0.02
Rule weight: 0.09
Evidence weight: 0.33
Similarity weight: 0.78
Evidence: 0.26
Plausible(trunk, be used to hold item inside of it)
Evidence: 0.91
¬ Plausible(car, be used to get from one place to another)

Remarkability exclusitivity betweem a parent and a child

0.38
Rule weight: 0.58
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.21
¬ Remarkable(car, has seat inside)
0.21
Rule weight: 0.58
Evidence weight: 0.48
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.75
¬ Remarkable(material, be used to make something)
0.16
Rule weight: 0.58
Evidence weight: 0.36
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.92
¬ Remarkable(door, be used to keep person out of room)
0.16
Rule weight: 0.58
Evidence weight: 0.36
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.92
¬ Remarkable(door, be used to keep person in room)
0.16
Rule weight: 0.58
Evidence weight: 0.35
Similarity weight: 0.77
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.93
¬ Remarkable(door, be used to move from one room to another)
0.15
Rule weight: 0.58
Evidence weight: 0.35
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.94
¬ Remarkable(door, be used to lock out outside world)
0.15
Rule weight: 0.58
Evidence weight: 0.34
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.94
¬ Remarkable(car, be used to get from one place to another)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.91
Plausible(car, be used to get from one place to another)
Evidence: 0.70
Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.26
¬ Plausible(trunk, be used to hold item inside of it)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.76
Plausible(door, be used to move from one room to another)
Evidence: 0.70
Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.26
¬ Plausible(trunk, be used to hold item inside of it)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.67
Plausible(door, be used to lock out outside world)
Evidence: 0.70
Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.26
¬ Plausible(trunk, be used to hold item inside of it)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.63
Plausible(material, be used to make something)
Evidence: 0.70
Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.26
¬ Plausible(trunk, be used to hold item inside of it)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.39
Plausible(door, be used to keep person out of room)
Evidence: 0.70
Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.26
¬ Plausible(trunk, be used to hold item inside of it)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.41
Plausible(door, be used to keep person in room)
Evidence: 0.70
Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.26
¬ Plausible(trunk, be used to hold item inside of it)
0.31
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.42
Plausible(car, has seat inside)
Evidence: 0.70
Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.26
¬ Plausible(trunk, be used to hold item inside of it)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.26
Plausible(trunk, be used to hold item inside of it)
Evidence: 0.76
¬ Salient(trunk, be used to hold item inside of it)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.76
Salient(trunk, be used to hold item inside of it)
Evidence: 0.78
¬ Salient(trunk, be used to move store item)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.36
Typical(trunk, be used to hold item inside of it)
Evidence: 0.32
¬ Typical(trunk, be used to move store item)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.26
Plausible(trunk, be used to hold item inside of it)
Evidence: 0.28
¬ Plausible(trunk, be used to move store item)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.76
Salient(trunk, be used to hold item inside of it)
Evidence: 0.77
¬ Salient(trunk, be used to put thing into)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.70
Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.78
¬ Remarkable(trunk, be used to move store item)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.26
Plausible(trunk, be used to hold item inside of it)
Evidence: 0.25
¬ Plausible(trunk, be used to put thing into)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.70
Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.70
¬ Remarkable(trunk, be used to put thing into)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.36
Typical(trunk, be used to hold item inside of it)
Evidence: 0.37
¬ Typical(trunk, be used to put thing into)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.76
Salient(trunk, be used to hold item inside of it)
Evidence: 0.36
¬ Typical(trunk, be used to hold item inside of it)
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.26
Plausible(trunk, be used to hold item inside of it)
Evidence: 0.36
¬ Typical(trunk, be used to hold item inside of it)

Typicality and Rermarkability incompatibility between a parent and a child

0.39
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.04
¬ Typical(car, be used to get from one place to another)
0.37
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.07
¬ Typical(door, be used to move from one room to another)
0.37
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.09
¬ Typical(door, be used to lock out outside world)
0.35
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.16
¬ Typical(material, be used to make something)
0.35
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.18
¬ Typical(door, be used to keep person out of room)
0.35
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.17
¬ Typical(door, be used to keep person in room)
0.27
Rule weight: 0.51
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.70
¬ Remarkable(trunk, be used to hold item inside of it)
Evidence: 0.43
¬ Typical(car, has seat inside)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.36
Typical(trunk, be used to hold item inside of it)
Evidence: 0.04
¬ Typical(car, be used to get from one place to another)
0.36
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.36
Typical(trunk, be used to hold item inside of it)
Evidence: 0.07
¬ Typical(door, be used to move from one room to another)
0.35
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.36
Typical(trunk, be used to hold item inside of it)
Evidence: 0.09
¬ Typical(door, be used to lock out outside world)
0.34
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.36
Typical(trunk, be used to hold item inside of it)
Evidence: 0.16
¬ Typical(material, be used to make something)
0.34
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.36
Typical(trunk, be used to hold item inside of it)
Evidence: 0.18
¬ Typical(door, be used to keep person out of room)
0.34
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.36
Typical(trunk, be used to hold item inside of it)
Evidence: 0.17
¬ Typical(door, be used to keep person in room)
0.27
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.36
Typical(trunk, be used to hold item inside of it)
Evidence: 0.43
¬ Typical(car, has seat inside)