tuck: keep moving

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents maneuver
Weight: 0.42
, player
Weight: 0.40
, lace
Weight: 0.39
, pattern
Weight: 0.39
, character
Weight: 0.39
Siblings turn
Weight: 0.29
, herringbone
Weight: 0.28
, roll
Weight: 0.28
, nick
Weight: 0.28
, dive
Weight: 0.28

Related properties

Property Similarity
keep moving 1.00
moving tuck 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.11
Plausible(tuck, keep moving)
Evidence: 0.24
¬ Salient(tuck, keep moving)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.07
Typical(tuck, keep moving)
Evidence: 0.00
¬ Typical(tuck, moving tuck)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.11
Plausible(tuck, keep moving)
Evidence: 0.14
¬ Plausible(tuck, moving tuck)
0.48
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.24
Salient(tuck, keep moving)
Evidence: 0.42
¬ Salient(tuck, moving tuck)
0.45
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.82
Evidence: 0.63
Remarkable(tuck, keep moving)
Evidence: 0.98
¬ Remarkable(tuck, moving tuck)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.24
Salient(tuck, keep moving)
Evidence: 0.07
¬ Typical(tuck, keep moving)
Evidence: 0.63
¬ Remarkable(tuck, keep moving)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.11
Plausible(tuck, keep moving)
Evidence: 0.07
¬ Typical(tuck, keep moving)