tune: get popular

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents word
Weight: 0.53
, game
Weight: 0.53
, favorite
Weight: 0.53
, thing
Weight: 0.53
Siblings song
Weight: 0.65
, dance
Weight: 0.61
, theme
Weight: 0.60
, oh
Weight: 0.58
, hound dog
Weight: 0.55

Related properties

Property Similarity
get popular 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.88
Plausible(tune, get popular)
Evidence: 0.94
¬ Salient(tune, get popular)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.94
Salient(tune, get popular)
Evidence: 0.92
¬ Typical(tune, get popular)
Evidence: 0.61
¬ Remarkable(tune, get popular)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.88
Plausible(tune, get popular)
Evidence: 0.92
¬ Typical(tune, get popular)