turning: be into shopping areas bad

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.57
, maneuver
Weight: 0.54
, issue
Weight: 0.51
, action
Weight: 0.50
, process
Weight: 0.48
Siblings turn
Weight: 0.35
, turn signal
Weight: 0.33
, spinning
Weight: 0.32
, talking
Weight: 0.32
, hanging
Weight: 0.32

Related properties

Property Similarity
be into shopping areas bad 1.00
be into shopping areas 0.98

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(turning, be into shopping areas bad)
Evidence: 0.98
¬ Salient(turning, be into shopping areas bad)

Similarity expansion

0.83
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.98
Evidence: 0.99
Typical(turning, be into shopping areas bad)
Evidence: 0.98
¬ Typical(turning, be into shopping areas)
0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.98
Evidence: 0.98
Salient(turning, be into shopping areas bad)
Evidence: 0.99
¬ Salient(turning, be into shopping areas)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.98
Evidence: 0.95
Plausible(turning, be into shopping areas bad)
Evidence: 1.00
¬ Plausible(turning, be into shopping areas)
0.64
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.98
Evidence: 0.52
Remarkable(turning, be into shopping areas bad)
Evidence: 0.49
¬ Remarkable(turning, be into shopping areas)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Salient(turning, be into shopping areas bad)
Evidence: 0.99
¬ Typical(turning, be into shopping areas bad)
Evidence: 0.52
¬ Remarkable(turning, be into shopping areas bad)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.95
Plausible(turning, be into shopping areas bad)
Evidence: 0.99
¬ Typical(turning, be into shopping areas bad)