type: requires put down what you hold

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents characteristic
Weight: 0.62
, subject
Weight: 0.58
, attribute
Weight: 0.57
, form
Weight: 0.56
Siblings element
Weight: 0.66
, lymphoma
Weight: 0.63
, case
Weight: 0.63
, plastic
Weight: 0.63
, description
Weight: 0.62

Related properties

Property Similarity
requires put down what you hold 1.00
be defined as thing you think about 0.82
be used to make something 0.82
requires put your finger on key 0.80
melt when it get too hot 0.79
be used to buy thing 0.78
be used to make many thing 0.78
requires put your hand on keyboard 0.78
be motivated by it be fast than write 0.77
wants to analyse something 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.35
¬ Remarkable(plastic, melt when it get too hot)
0.07
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.82
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.66
¬ Remarkable(case, be defined as thing you think about)
0.07
Rule weight: 0.13
Evidence weight: 0.64
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.63
¬ Remarkable(plastic, be used to buy thing)
0.06
Rule weight: 0.13
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.67
¬ Remarkable(description, wants to analyse something)
0.06
Rule weight: 0.13
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.75
¬ Remarkable(plastic, be used to make many thing)
0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.82
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.79
¬ Remarkable(plastic, be used to make something)

Remarkability from sibling implausibility

0.47
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.45
Plausible(type, requires put down what you hold)
Evidence: 0.79
Remarkable(plastic, be used to make something)
Evidence: 0.32
¬ Plausible(plastic, be used to make something)
0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.45
Plausible(type, requires put down what you hold)
Evidence: 0.35
Remarkable(plastic, melt when it get too hot)
Evidence: 0.09
¬ Plausible(plastic, melt when it get too hot)
0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.45
Plausible(type, requires put down what you hold)
Evidence: 0.63
Remarkable(plastic, be used to buy thing)
Evidence: 0.16
¬ Plausible(plastic, be used to buy thing)
0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.45
Plausible(type, requires put down what you hold)
Evidence: 0.75
Remarkable(plastic, be used to make many thing)
Evidence: 0.25
¬ Plausible(plastic, be used to make many thing)
0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.45
Plausible(type, requires put down what you hold)
Evidence: 0.67
Remarkable(description, wants to analyse something)
Evidence: 0.15
¬ Plausible(description, wants to analyse something)
0.43
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.45
Plausible(type, requires put down what you hold)
Evidence: 0.66
Remarkable(case, be defined as thing you think about)
Evidence: 0.72
¬ Plausible(case, be defined as thing you think about)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.45
Plausible(type, requires put down what you hold)
Evidence: 0.65
¬ Salient(type, requires put down what you hold)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.28
Typical(type, requires put down what you hold)
Evidence: 0.08
¬ Typical(type, requires put your hand on keyboard)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.45
Plausible(type, requires put down what you hold)
Evidence: 0.32
¬ Plausible(type, requires put your finger on key)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.28
Typical(type, requires put down what you hold)
Evidence: 0.27
¬ Typical(type, requires put your finger on key)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.28
Typical(type, requires put down what you hold)
Evidence: 0.25
¬ Typical(type, be motivated by it be fast than write)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.65
Salient(type, requires put down what you hold)
Evidence: 0.63
¬ Salient(type, requires put your finger on key)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.45
Plausible(type, requires put down what you hold)
Evidence: 0.38
¬ Plausible(type, be motivated by it be fast than write)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.65
Salient(type, requires put down what you hold)
Evidence: 0.75
¬ Salient(type, be motivated by it be fast than write)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.65
Salient(type, requires put down what you hold)
Evidence: 0.80
¬ Salient(type, requires put your hand on keyboard)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.57
Remarkable(type, requires put down what you hold)
Evidence: 0.87
¬ Remarkable(type, requires put your finger on key)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.57
Remarkable(type, requires put down what you hold)
Evidence: 0.84
¬ Remarkable(type, be motivated by it be fast than write)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.57
Remarkable(type, requires put down what you hold)
Evidence: 0.90
¬ Remarkable(type, requires put your hand on keyboard)
0.38
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.45
Plausible(type, requires put down what you hold)
Evidence: 0.79
¬ Plausible(type, requires put your hand on keyboard)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.65
Salient(type, requires put down what you hold)
Evidence: 0.28
¬ Typical(type, requires put down what you hold)
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.45
Plausible(type, requires put down what you hold)
Evidence: 0.28
¬ Typical(type, requires put down what you hold)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.14
¬ Typical(case, be defined as thing you think about)
0.09
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.29
¬ Typical(plastic, be used to make something)
0.08
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.37
¬ Typical(plastic, be used to make many thing)
0.08
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.48
¬ Typical(description, wants to analyse something)
0.08
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.51
¬ Typical(plastic, be used to buy thing)
0.06
Rule weight: 0.14
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.57
¬ Remarkable(type, requires put down what you hold)
Evidence: 0.72
¬ Typical(plastic, melt when it get too hot)