upgrade: randomly lock unlock

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents change
Weight: 0.61
, hardware
Weight: 0.60
, benefit
Weight: 0.59
, service
Weight: 0.58
Siblings project
Weight: 0.64
, exhaust
Weight: 0.57
, bleacher
Weight: 0.46
, extension
Weight: 0.33
, maintenance
Weight: 0.32

Related properties

Property Similarity
randomly lock unlock 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.39
Plausible(upgrade, randomly lock unlock)
Evidence: 0.46
¬ Salient(upgrade, randomly lock unlock)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.46
Salient(upgrade, randomly lock unlock)
Evidence: 0.32
¬ Typical(upgrade, randomly lock unlock)
Evidence: 0.71
¬ Remarkable(upgrade, randomly lock unlock)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.39
Plausible(upgrade, randomly lock unlock)
Evidence: 0.32
¬ Typical(upgrade, randomly lock unlock)