vampire: bite neck

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents monster
Weight: 0.69
, film
Weight: 0.63
, creature
Weight: 0.63
, evil
Weight: 0.62
, game
Weight: 0.61
Siblings werewolf
Weight: 0.64
, vamp
Weight: 0.46
, vampire bat
Weight: 0.38
, witch
Weight: 0.35
, komodo dragon
Weight: 0.35

Related properties

Property Similarity
bite neck 1.00
bite 0.89
go for neck 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.89
Evidence: 0.22
¬ Remarkable(vampire, bite neck)
Evidence: 0.49
¬ Remarkable(werewolf, bite)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.26
Plausible(vampire, bite neck)
Evidence: 0.49
Remarkable(werewolf, bite)
Evidence: 0.54
¬ Plausible(werewolf, bite)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.26
Plausible(vampire, bite neck)
Evidence: 0.20
¬ Salient(vampire, bite neck)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.26
Plausible(vampire, bite neck)
Evidence: 0.06
¬ Plausible(vampire, go for neck)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.20
Salient(vampire, bite neck)
Evidence: 0.06
¬ Salient(vampire, go for neck)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.22
Remarkable(vampire, bite neck)
Evidence: 0.09
¬ Remarkable(vampire, go for neck)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.88
Evidence: 0.49
Typical(vampire, bite neck)
Evidence: 0.29
¬ Typical(vampire, go for neck)
0.53
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.89
Evidence: 0.49
Typical(vampire, bite neck)
Evidence: 0.60
¬ Typical(vampire, bite)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.20
Salient(vampire, bite neck)
Evidence: 0.49
¬ Typical(vampire, bite neck)
Evidence: 0.22
¬ Remarkable(vampire, bite neck)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.26
Plausible(vampire, bite neck)
Evidence: 0.49
¬ Typical(vampire, bite neck)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.22
¬ Remarkable(vampire, bite neck)
Evidence: 0.62
¬ Typical(werewolf, bite)